Data:Hooks: Difference between revisions

109 bytes removed ,  13:13, 8 June 2023
Updated by egocarib with game version 2.0.204.82 using QBE v1.0rc2
(Updated by egocarib with game version 2.0.204.52 using QBE v1.0rc2)
(Updated by egocarib with game version 2.0.204.82 using QBE v1.0rc2)
Line 14: Line 14:
| renderstr = *
| renderstr = *
| extra = {{Extra info|twohanded = no}}
| extra = {{Extra info|twohanded = no}}
| inheritingfrom = Horns
| inheritingfrom = MeleeWeapon
| wornon = Feet
| wornon = Feet
| desc = Iron hooks can be fastened to residual leg limbs, providing a kind of graceless, scraping locomotion for their wearer.
| desc = Iron hooks can be fastened to residual leg limbs, providing a kind of graceless, scraping locomotion for their wearer.
Line 20: Line 20:
{{Qud shader|rules|{{(}}Strength Bonus Cap: 100
{{Qud shader|rules|{{(}}Strength Bonus Cap: 100
Weapon Class: Short Blades (causes bleeding on critical hit){{)}}}}
Weapon Class: Short Blades (causes bleeding on critical hit){{)}}}}
{{Qud shader|rules|{{(}}On penetration, this weapon causes bleeding: 1 damage per round, save difficulty 23{{)}}}}
| categories = Mutated Natural Weapons
| categories = Mutated Natural Weapons
| gameversion = 2.0.204.52
| gameversion = 2.0.204.82
}}
}}
<!-- END QBE -->
<!-- END QBE -->
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