Horns: Difference between revisions

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21 bytes added ,  08:29, 21 November 2023
Update with changes from Creatures of the 7th Plague
m (Change based on last major update (Horns now regrow properly if you do not have a head and then grow a new one.))
(Update with changes from Creatures of the 7th Plague)
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__NOTOC__{{As Of Patch|2.0.204.48}}
__NOTOC__{{As Of Patch|2.0.206.34}}
{{Mutation
{{Mutation
| title = {{PAGENAME}}
| title = {{PAGENAME}}
| image = {{mutation page image}}
| image = {{mutation page image}}
| type = Physical
| type = Physical
| cost = 3
| cost = 4
| slots = Head
| slots = Head
| canequipslots = no
| canequipslots = no
| exclusions = Psionic Migraines
| exclusions = Psionic Migraines
| variants = Horns, Horn, Antlers, Casque
| variants = Horns, Horn, Casque, Antlers, Spiral Horn
| id = Horns
| id = Horns
| code = bl
| code = bl
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'''Horns''' is a mutation that grants the {{Favilink|horns}} natural equipment on the character's head.
'''Horns''' is a mutation that grants the {{Favilink|horns}} natural equipment on the character's head.


{{qud look|text=A pair of massive, curling horns. They can deliver devastating gore attacks to enemies.
{{qud look|text=A pair of bone extrusions trenched with grooves race to a symmetrical point above the head.
}}
}}
If the character has multiple heads, the horns will only be equipped onto one head. Like other armor, the {{AV}}AV and {{DV}}DV will be averaged across all heads. As well as being armor, Horns act as a short blade weapon type, and can benefit from the [[Short Blade]] skill tree. They are one of the few short blade weapons that has an uncapped strength [[penetration]] modifier.
If the character has multiple heads, the horns will only be equipped onto one head. Like other armor, the {{AV}}AV and {{DV}}DV will be averaged across all heads. As well as being armor, Horns act as a short blade weapon type, and can benefit from the [[Short Blade]] skill tree. They are one of the few short blade weapons that has an uncapped strength [[penetration]] modifier.


When the player selects the Horns mutation, they can also {{Qud text|&WC&yustomize}} it by pressing "C" during character creation to select the variant of horns they would like. The options are: Horns, Horn, Antlers, or Casque. Mechanically, these variants are identical to each other.
When the player selects the Horns mutation, they can also {{Qud text|&WC&yustomize}} it by pressing "C" during character creation to select the variant of horns they would like. The options are: Horns, Horn, Casque, Antlers, or Spiral Horn. Mechanically, these variants are identical to each other.


The player can select their horn-bearing head as their primary weapon from the equipment screen in order to always attack with their horns as their default weapon. Otherwise, there is only a 20% chance to attack with the horns to when making an attack with any other primary weapon.
The player can select their horn-bearing head as their primary weapon from the equipment screen in order to always attack with their horns as their default weapon. Otherwise, there is only a 20% chance to attack with the horns to when making an attack with any other primary weapon.
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{| class="wikitable"
{| class="wikitable"
! colspan="2" | Damage
! colspan="2" | Damage
| {{simple formula | 2d(Level / 2 + 3) }}
| {{simple formula | 2d(Floor(Level / 3) + 3) }}
|-
|-
! colspan="2" | To-Hit Bonus
! colspan="2" | To-Hit Bonus
| {{simple formula | Level }}
| {{simple formula | (Level / 2) + 1 }}
|-
|-
! colspan="2" | AV
! colspan="2" | AV
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|-
|-
! Level 4+
! Level 4+
| {{simple formula | 1d2+(Floor((Level - 4) / 3)) }}
| {{simple formula | 1d2+(Floor((Level - 4) / 4)) }}
|-
|-
! colspan="2" | Bleeding Toughness Save Difficulty
! colspan="2" | Bleeding Toughness Save Difficulty
| {{simple formula | 20 + (Level * 3) }}
| {{simple formula | 20 + (Level * 2) }}
|}
|}
==Advancement Table==
==Advancement Table==
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| {{AV}}1
| {{AV}}1
| {{Heart}}{{dice tooltip|1d1 }}
| {{Heart}}{{dice tooltip|1d1 }}
| 23
| 22
|-
|-
| 2
| 2
| {{Heart}}{{dice tooltip|2d4}}
| {{Heart}}{{dice tooltip|2d3}}
| +2
| +2
| {{AV}}1
| {{AV}}1
| {{Heart}}{{dice tooltip|1d1 }}
| {{Heart}}{{dice tooltip|1d1 }}
| 26
| 24
|-
|-
| 3
| 3
| {{Heart}}{{dice tooltip|2d4}}
| {{Heart}}{{dice tooltip|2d4}}
| +3
| +2
| {{AV}}1
| {{AV}}1
| {{Heart}}{{dice tooltip|1d1 }}
| {{Heart}}{{dice tooltip|1d1 }}
| 29
| 26
|-
|-
| 4
| 4
| {{Heart}}{{dice tooltip|2d5}}
| {{Heart}}{{dice tooltip|2d4}}
| +4
| +3
| {{AV}}2
| {{AV}}2
| {{Heart}}{{dice tooltip|1d2 }}
| {{Heart}}{{dice tooltip|1d2 }}
| 32
| 28
|-
|-
| 5
| 5
| {{Heart}}{{dice tooltip|2d5}}
| {{Heart}}{{dice tooltip|2d4}}
| +5
| +3
| {{AV}}2
| {{AV}}2
| {{Heart}}{{dice tooltip|1d2 }}
| {{Heart}}{{dice tooltip|1d2 }}
| 35
| 30
|-
|-
| 6
| 6
| {{Heart}}{{dice tooltip|2d6}}
| {{Heart}}{{dice tooltip|2d5}}
| +6
| +4
| {{AV}}2
| {{AV}}2
| {{Heart}}{{dice tooltip|1d2 }}
| {{Heart}}{{dice tooltip|1d2 }}
| 38
| 32
|-
|-
| 7
| 7
| {{Heart}}{{dice tooltip|2d6}}
| {{Heart}}{{dice tooltip|2d5}}
| +7
| +4
| {{AV}}3
| {{AV}}3
| {{Heart}}{{dice tooltip|1d2+1 }}
| {{Heart}}{{dice tooltip|1d2 }}
| 41
| 34
|-
|-
| 8
| 8
| {{Heart}}{{dice tooltip|2d7}}
| {{Heart}}{{dice tooltip|2d5}}
| +8
| +5
| {{AV}}3
| {{AV}}3
| {{Heart}}{{dice tooltip|1d2+1 }}
| {{Heart}}{{dice tooltip|1d2+1 }}
| 44
| 36
|-
|-
| 9
| 9
| {{Heart}}{{dice tooltip|2d7}}
| {{Heart}}{{dice tooltip|2d6}}
| +9
| +5
| {{AV}}3
| {{AV}}3
| {{Heart}}{{dice tooltip|1d2+1 }}
| {{Heart}}{{dice tooltip|1d2+1 }}
| 47
| 38
|-
|-
| 10
| 10
| {{Heart}}{{dice tooltip|2d8}}
| {{Heart}}{{dice tooltip|2d6}}
| +10
| +6
| {{AV}}4
| {{AV}}4
| {{Heart}}{{dice tooltip|1d2+2 }}
| {{Heart}}{{dice tooltip|1d2+1 }}
| 50
| 40
|}
|}


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|-
|-
| 11
| 11
| {{Heart}}{{dice tooltip|2d8}}
| {{Heart}}{{dice tooltip|2d6}}
| +11
| +6
| {{AV}}4
| {{AV}}4
| {{Heart}}{{dice tooltip|1d2+2 }}
| {{Heart}}{{dice tooltip|1d2+1 }}
| 53
| 42
|-
|-
| 12
| 12
| {{Heart}}{{dice tooltip|2d9}}
| {{Heart}}{{dice tooltip|2d7}}
| +12
| +7
| {{AV}}4
| {{AV}}4
| {{Heart}}{{dice tooltip|1d2+2 }}
| {{Heart}}{{dice tooltip|1d2+2 }}
| 56
| 44
|-
|-
| 13
| 13
| {{Heart}}{{dice tooltip|2d9}}
| {{Heart}}{{dice tooltip|2d7}}
| +13
| +7
| {{AV}}5
| {{AV}}5
| {{Heart}}{{dice tooltip|1d2+3 }}
| {{Heart}}{{dice tooltip|1d2+2 }}
| 59
| 46
|-
|-
| 14
| 14
| {{Heart}}{{dice tooltip|2d10}}
| {{Heart}}{{dice tooltip|2d7}}
| +14
| +8
| {{AV}}5
| {{AV}}5
| {{Heart}}{{dice tooltip|1d2+3 }}
| {{Heart}}{{dice tooltip|1d2+2 }}
| 62
| 48
|-
|-
| 15
| 15
| {{Heart}}{{dice tooltip|2d10}}
| {{Heart}}{{dice tooltip|2d8}}
| +15
| +8
| {{AV}}5
| {{AV}}5
| {{Heart}}{{dice tooltip|1d2+3 }}
| {{Heart}}{{dice tooltip|1d2+2 }}
| 65
| 50
|-
|-
| 16
| 16
| {{Heart}}{{dice tooltip|2d11}}
| {{Heart}}{{dice tooltip|2d8}}
| +16
| +9
| {{AV}}6
| {{AV}}6
| {{Heart}}{{dice tooltip|1d2+4 }}
| {{Heart}}{{dice tooltip|1d2+3 }}
| 68
| 52
|-
|-
| 17
| 17
| {{Heart}}{{dice tooltip|2d11}}
| {{Heart}}{{dice tooltip|2d8}}
| +17
| +9
| {{AV}}6
| {{AV}}6
| {{Heart}}{{dice tooltip|1d2+4 }}
| {{Heart}}{{dice tooltip|1d2+3 }}
| 71
| 54
|-
|-
| 18
| 18
| {{Heart}}{{dice tooltip|2d12}}
| {{Heart}}{{dice tooltip|2d9}}
| +18
| +10
| {{AV}}6
| {{AV}}6
| {{Heart}}{{dice tooltip|1d2+4 }}
| {{Heart}}{{dice tooltip|1d2+3 }}
| 74
| 56
|-
|-
| 19
| 19
| {{Heart}}{{dice tooltip|2d12}}
| {{Heart}}{{dice tooltip|2d9}}
| +19
| +10
| {{AV}}7
| {{AV}}7
| {{Heart}}{{dice tooltip|1d2+5 }}
| {{Heart}}{{dice tooltip|1d2+3 }}
| 77
| 58
|-
|-
| 20
| 20
| {{Heart}}{{dice tooltip|2d13}}
| {{Heart}}{{dice tooltip|2d9}}
| +20
| +11
| {{AV}}7
| {{AV}}7
| {{Heart}}{{dice tooltip|1d2+5 }}
| {{Heart}}{{dice tooltip|1d2+4 }}
| 80
| 60
|}
|}


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|-
|-
| 21
| 21
| {{Heart}}{{dice tooltip|2d13}}
| {{Heart}}{{dice tooltip|2d10}}
| +21
| +11
| {{AV}}7
| {{AV}}7
| {{Heart}}{{dice tooltip|1d2+5 }}
| {{Heart}}{{dice tooltip|1d2+4 }}
| 83
| 62
|-
|-
| 22
| 22
| {{Heart}}{{dice tooltip|2d14}}
| {{Heart}}{{dice tooltip|2d10}}
| +22
| +12
| {{AV}}8
| {{AV}}8
| {{Heart}}{{dice tooltip|1d2+6 }}
| {{Heart}}{{dice tooltip|1d2+4 }}
| 86
| 64
|-
|-
| 23
| 23
| {{Heart}}{{dice tooltip|2d14}}
| {{Heart}}{{dice tooltip|2d10}}
| +23
| +12
| {{AV}}8
| {{AV}}8
| {{Heart}}{{dice tooltip|1d2+6 }}
| {{Heart}}{{dice tooltip|1d2+4 }}
| 89
| 66
|-
|-
| 24
| 24
| {{Heart}}{{dice tooltip|2d15}}
| {{Heart}}{{dice tooltip|2d11}}
| +24
| +13
| {{AV}}8
| {{AV}}8
| {{Heart}}{{dice tooltip|1d2+6 }}
| {{Heart}}{{dice tooltip|1d2+5 }}
| 92
| 68
|-
|-
| 25
| 25
| {{Heart}}{{dice tooltip|2d15}}
| {{Heart}}{{dice tooltip|2d11}}
| +25
| +13
| {{AV}}9
| {{AV}}9
| {{Heart}}{{dice tooltip|1d2+7 }}
| {{Heart}}{{dice tooltip|1d2+5 }}
| 95
| 70
|-
|-
| 26
| 26
| {{Heart}}{{dice tooltip|2d16}}
| {{Heart}}{{dice tooltip|2d11}}
| +26
| +14
| {{AV}}9
| {{AV}}9
| {{Heart}}{{dice tooltip|1d2+7 }}
| {{Heart}}{{dice tooltip|1d2+5 }}
| 98
| 72
|-
|-
| 27
| 27
| {{Heart}}{{dice tooltip|2d16}}
| {{Heart}}{{dice tooltip|2d12}}
| +27
| +14
| {{AV}}9
| {{AV}}9
| {{Heart}}{{dice tooltip|1d2+7 }}
| {{Heart}}{{dice tooltip|1d2+5 }}
| 101
| 74
|-
|-
| 28
| 28
| {{Heart}}{{dice tooltip|2d17}}
| {{Heart}}{{dice tooltip|2d12}}
| +28
| +15
| {{AV}}10
| {{AV}}10
| {{Heart}}{{dice tooltip|1d2+8 }}
| {{Heart}}{{dice tooltip|1d2+6 }}
| 104
| 76
|-
|-
| 29
| 29
| {{Heart}}{{dice tooltip|2d17}}
| {{Heart}}{{dice tooltip|2d12}}
| +29
| +15
| {{AV}}10
| {{AV}}10
| {{Heart}}{{dice tooltip|1d2+8 }}
| {{Heart}}{{dice tooltip|1d2+6 }}
| 107
| 78
|-
|-
| 30
| 30
| {{Heart}}{{dice tooltip|2d18}}
| {{Heart}}{{dice tooltip|2d13}}
| +30
| +16
| {{AV}}10
| {{AV}}10
| {{Heart}}{{dice tooltip|1d2+8 }}
| {{Heart}}{{dice tooltip|1d2+6 }}
| 110
| 80
|}
|}


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* Grants a very significant {{AV}}AV bonus compared to most head armor, particularly in the early game or if rapidly advanced to high levels
* Grants a very significant {{AV}}AV bonus compared to most head armor, particularly in the early game or if rapidly advanced to high levels
* Horns are weightless and have no {{DV}}DV penalty
* Horns are weightless and have no {{DV}}DV penalty
* Very accurate even with low [[Agility]] due to their significant to-hit bonus
* Accurate even with low [[Agility]] due to their significant to-hit bonus
* At high levels, the significant [[bleeding]] save difficulty will cause creatures to bleed for many turns just from being hit one time
* At high levels, the significant [[bleeding]] save difficulty will cause creatures to bleed for many turns just from being hit one time


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