Food processor: Difference between revisions

Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2
(Updated by egocarib with game version 2.0.204.52 using QBE v1.0rc2)
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
Line 17: Line 17:
| tilecolors = Yg
| tilecolors = Yg
| renderstr = 
| renderstr = 
| extra = {{Extra info|weight = 100 | empsensitive = yes | metal = yes | solid = no | flyover = no | animatable = yes | capacitorcharge = 0 | capacitormax = 1000 | capacitorrate = 200 | chargeconsumeelectrical = 1000 | chargeconsumehydraulic = 1000}}
| extra = {{Extra info|weight = 100 | empsensitive = yes | metal = yes | flyover = no | animatable = yes | capacitorcharge = 0 | capacitormax = 1000 | capacitorrate = 200 | chargeconsumeelectrical = 1000 | chargeconsumehydraulic = 1000}}
| inheritingfrom = HighTechInstallation
| inheritingfrom = HighTechInstallation
| dynamictable = {{Dynamic object|AnimatableFurniture|Food Processor}}
| dynamictable = {{Dynamic object|AnimatableFurniture|Food Processor}}
Line 33: Line 33:
| desc = Wired metal squares a cabinet of drawers and burners for toasting, pickling, and freeze-drying.
| desc = Wired metal squares a cabinet of drawers and burners for toasting, pickling, and freeze-drying.
| categories = Machinery
| categories = Machinery
| gameversion = 2.0.204.52
| gameversion = 2.0.206.57
}}
}}
<!-- END QBE -->
<!-- END QBE -->
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