Evil Twin: Difference between revisions

55 bytes added ,  23:56, 9 February 2021
add note on aggression and parenthetical on rep; themselves→themself
mNo edit summary
(add note on aggression and parenthetical on rep; themselves→themself)
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{{qud quote notxml|&cYou sense a sinister presence nearby.}}
{{qud quote notxml|&cYou sense a sinister presence nearby.}}


This evil twin will be a perfect copy of the player, sharing their level, stats, abilities, mutations, equipment, etc., with a few notable exceptions: they are aligned with highly entropic beings, are colored {{qud text|&Kblack}}, and are named "Evil [playername]". Additionally, they will not have the Evil Twin defect themselves.<ref name="EvilTwin"/>
This evil twin will be a perfect copy of the player, sharing their level, stats, abilities, mutations, equipment, etc., with a few notable exceptions: they are aligned with highly entropic beings and aggressive (but can be pacified with sufficient rep), are colored {{qud text|&Kblack}}, and are named "Evil [playername]". Additionally, they will not have the Evil Twin defect themself.<ref name="EvilTwin"/>


Evil twins spawn with an aggressive base demeanor and are hostile to their progenitor, and will seek to kill them immediately upon spawning, utilizing all of the abilities and items at their disposal to do so. The twin is able to detect the player even without being able to see them, and thus will pursue them no matter where in the zone they are. The twin will be relentless in this pursuit, preferring to advance on the player even when being attacked by hostile creatures. If the twin is unable to reach the player for any reason, they will remain completely still and will not seek out hostile creatures to fight, though they will defend themselves if they are attacked first. They will resume chasing the player as soon as a valid path becomes available.  
Evil twins spawn with an aggressive base demeanor and are hostile to their progenitor, and will seek to kill them immediately upon spawning, utilizing all of the abilities and items at their disposal to do so. The twin is able to detect the player even without being able to see them, and thus will pursue them no matter where in the zone they are. The twin will be relentless in this pursuit, preferring to advance on the player even when being attacked by hostile creatures. If the twin is unable to reach the player for any reason, they will remain completely still and will not seek out hostile creatures to fight, though they will defend themselves if they are attacked first. They will resume chasing the player as soon as a valid path becomes available.