Extradimensional: Difference between revisions
quickness bug
imported>Teamtotobot m (Bot: Adding {{Mod Navbox}}) |
(quickness bug) |
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| +2 to hit | | +2 to hit | ||
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| +(5-10) [[Quickness]] | | +(5-10) [[Quickness]]* | ||
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| [[Reflect]] at tier 1 | | [[Reflect]] at tier 1 | ||
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| [[Blink]] on Damage at level 1 | | [[Blink]] on Damage at level 1 | ||
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<nowiki>*</nowiki> Note: due to a bug, the quickness bonus is not awarded. <!-- Specifically, the XRL.World.Parts.Armor class has a SpeedPenalty field that certain extradimensional items and relics attempt to set to a negative value, but all penalty values below 0 are silently ignored (see XRL.World.Statistic::set_Penalty() and GetShortDescription event handling in Armor). Should someone report this? --> | |||
If the {{name}} item is not a melee weapon nor armor, its value will double, putting its value at 6 times the base [[commerce]] value. | If the {{name}} item is not a melee weapon nor armor, its value will double, putting its value at 6 times the base [[commerce]] value. | ||
{{Mod Navbox}} | {{Mod Navbox}} |