Eyeless crab shell: Difference between revisions

18 bytes added ,  18:29, 13 February 2021
Updated by egocarib with game version 2.0.201.69 using QBE v1.0rc2
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imported>Trashmonks
(Updated by egocarib with game version 2.0.201.69 using QBE v1.0rc2)
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| tier = 2
| tier = 2
| colorstr = &Y
| colorstr = &Y
| tilecolors = Yy
| renderstr = }
| renderstr = }
| inheritingfrom = BaseShield
| inheritingfrom = BaseShield
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{{Qud shader|rules|{{(}}Shields only grant their AV when you successfully block an attack.{{)}}}}
{{Qud shader|rules|{{(}}Shields only grant their AV when you successfully block an attack.{{)}}}}
| categories = Shields
| categories = Shields
| gameversion = 2.0.201.53
| gameversion = 2.0.201.69
}}
}}
<!-- END QBE -->
<!-- END QBE -->
'''Eyeless crab shells''' are organic [[:Category:Shields|shields]] that can be rarely [[Butchery|butchered]] from {{Favilink|Eyeless crab corpse|plural}}. Aside from their higher weight and being impervious to [[Rusted|rust]], they are equivalent to {{Favilink|Carbide shield|plural}}.
'''Eyeless crab shells''' are organic [[:Category:Shields|shields]] that can be rarely [[Butchery|butchered]] from {{Favilink|Eyeless crab corpse|plural}}. Aside from their higher weight and being impervious to [[Rusted|rust]], they are equivalent to {{Favilink|Carbide shield|plural}}.
[[Category:Shields]]
[[Category:Shields]]
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