8,290
edits
imported>Trashmonks (Updated by syntaxaire with game version 2.0.200.71 using QBE v1.0rc2) |
(updated for mutation patch) |
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__NOTOC__{{As Of Patch|2.0.201.44}} | |||
{{Mutation | {{Mutation | ||
| title = {{ | | title = {{PAGENAME}} | ||
| image = none | | image = none | ||
| type = Physical | | type = Physical | ||
| cost = | | cost = 1 | ||
| slots = Face | | slots = Face | ||
| id = Beak | | id = Beak | ||
| code = cd | | code = cd | ||
| desc = Your face bears | | variants = Beak, Bill, Rostrum, Frill, Proboscis | ||
| desc = Your face bears a sightly beak. | |||
+1 Ego\nYou occasionally peck at your opponents.\n+300 reputation with &wbirds | |||
| realitydistort =no | | realitydistort =no | ||
}} | }} | ||
{{name}} is a mutation that grants the "beak" natural body equipment which will be seen if nothing is equipped in the Face body slot (similar to how an empty hand has a "fist"). This beak is weightless and provides no {{AV}}AV or {{DV}}DV. When the player selects the Beak mutation, they can also {{Qud text|&WC&yustomize}} it by pressing "C" during character creation to select the variant of beak they would like. The options are: Beak, Bill, Rostrum, Frill, or Proboscis. Mechanically, these variants are identical to each other, but they will alter the name of the natural body equipment in the face slot. | |||
When this mutation is combined with [[Flaming Ray]] customized to go in the face slot, the player will have a "flaming beak". | |||
{{missing info|what is the chance of striking with the beak?}} | {{missing info|what is the chance of striking with the beak?}} | ||
==The Beak==<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. --> | ==The Beak==<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. --> | ||
{{Item | {{Item | ||
| title = {{Qud text|beak}} | | title = {{Qud text|beak}} | ||
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}} | }} | ||
<!-- END QBE --> | <!-- END QBE --> | ||
{{Mutation Navbox}} | {{Mutation Navbox}} | ||
[[Category:Mutated Natural Weapons]] | [[Category:Mutated Natural Weapons]] | ||
[[Category:Defects]] | [[Category:Defects]] |