Beak: Difference between revisions

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127 bytes removed ,  07:29, 6 October 2020
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(updated for mutation patch)
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{{name}} is a mutation that grants the "beak" natural body equipment which will be seen if nothing is equipped in the Face body slot (similar to how an empty hand has a "fist"). This beak is weightless and provides no {{AV}}AV or {{DV}}DV. When the player selects the Beak mutation, they can also {{Qud text|&WC&yustomize}} it by pressing "C" during character creation to select the variant of beak they would like. The options are: Beak, Bill, Rostrum, Frill, or Proboscis. Mechanically, these variants are identical to each other, but they will alter the name of the natural body equipment in the face slot.
{{name}} is a mutation that grants the "beak" natural body equipment which will be seen if nothing is equipped in the Face body slot (similar to how an empty hand has a "fist"). This beak is weightless and provides no {{AV}}AV or {{DV}}DV. When the player selects the Beak mutation, they can also {{Qud text|&WC&yustomize}} it by pressing "C" during character creation to select the variant of beak they would like. The options are: Beak, Bill, Rostrum, Frill, or Proboscis. Mechanically, these variants are identical to each other, but they will alter the name of the natural body equipment in the face slot.
When this mutation is combined with [[Flaming Ray]] customized to go in the face slot, the player will have a "flaming beak".


{{missing info|what is the chance of striking with the beak?}}
{{missing info|what is the chance of striking with the beak?}}

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