Scoped masterwork carbine: Difference between revisions

m
Removed some second person usage
imported>Trashmonks
(Updated by egocarib with game version 2.0.201.54 using QBE v1.0rc2)
m (Removed some second person usage)
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* The Sparbine remains an excellent weapon through late game, capable of quickly downing most threats whose armor it can penetrate.
* The Sparbine remains an excellent weapon through late game, capable of quickly downing most threats whose armor it can penetrate.
* Once you've downed a few {{favilink | rifle turret | plural}} or {{favilink | musket turret | plural}} or, better yet, {{favilink | chaingun turret | plural}}, you'll probably have as much ammo for it as you're likely to need.
* Once the player has downed a few {{favilink | rifle turret | plural}} or {{favilink | musket turret | plural}} or, better yet, {{favilink | chaingun turret | plural}}, they will probably have as much ammo for it as they are likely to need.
* Consider complementing it with another ranged weapon with greater PV for more armored threats, such as an {{favilink | eigenrifle}} or a {{favilink | phase cannon}}.
* Consider complementing it with another ranged weapon with greater PV for more armored threats, such as an {{favilink | eigenrifle}} or a {{favilink | phase cannon}}.
{{#cargo_store:_table=GeneralData|Image=carbine.png|DisplayName={{Qud text|Sparbine}}|PlainName=Sparbine|DisplayChar={{qud char|&y|)}}}}
{{#cargo_store:_table=GeneralData|Image=carbine.png|DisplayName={{Qud text|Sparbine}}|PlainName=Sparbine|DisplayChar={{qud char|&y|)}}}}
{{Missile Weapon Navbox}}
{{Missile Weapon Navbox}}
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