Cudgel: Difference between revisions

42 bytes removed ,  19:31, 5 April 2022
m
standardize faction and creature templates
(→‎Weapons that use Cudgel: excluded natural weapons)
m (standardize faction and creature templates)
 
(8 intermediate revisions by 4 users not shown)
Line 6: Line 6:
| id=Cudgel
| id=Cudgel
}}
}}
'''Cudgel''' is the base skill for the Cudgel skill tree. Cudgel is unique in the fact that items that are not conventionally considered weapons that are wielded as a weapon default to {{heart}} 1d2 damage that uses the '''Cudgel''' skill. Because of this, '''Cudgel''' is the most common skill tree that weapons use.
'''Cudgel''' is the base skill for the Cudgel skill tree. Cudgel is unique in the fact that items that are not conventionally considered weapons that are wielded as a weapon default to a {{heart}}1d2 damage weapon that uses the '''Cudgel''' skill. Because of this, '''Cudgel''' is the most common skill tree that weapons use.


{{in skill tree}}
Cudgels specialize in incapacitating the enemy under a hail of blows, [[Dazed|dazing]] and [[Stunned|stunning]] them before crushing them entirely.


==Weapons that use Cudgel==
{{In skill tree}}
{{#cargo_query:table=ItemsTable,GeneralData,_pageData|join on=ItemsTable._pageName=GeneralData._pageName,ItemsTable._pageName=_pageData._pageName|fields=ItemsTable._pageName|where=Skill='Cudgel' AND ItemsTable._pageNamespace = '0' AND _categories HOLDS NOT 'Natural_Weapons'|format=ul}}
 
{{Weapons that use}}
 
{{Factions that teach the skill}}
 
{{Creatures with the skill}}
 
{{Skills and Powers Navbox}}