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== Character stats and effects == | == Character stats and effects == | ||
{{Wish|name= | {{Wish | name = chimericpart | synopsis = Add a chimeric body part to the player{{Code Reference | class = Mutations | method = HandleChimericPartWish}}}} | ||
{{Wish | name = | {{Wish|name=clean|synopsis=Remove all effects and stat penalties from the player body}} | ||
{{Wish|name= | {{Wish|name=cleaneffects|synopsis=Remove all effects from the player body}} | ||
{{Wish|name= | {{Wish|name=clearstatshifts|synopsis=Clear all stat changes on the player, including those from currently equipped items. For those stats to reapply, they must be reequipped.}} | ||
{{Wish|name=cloacasurprise|synopsis=Cause effect of eating the [[Cloaca Surprise]]}} | {{Wish|name=cloacasurprise|synopsis=Cause effect of eating the [[Cloaca Surprise]]}} | ||
{{Wish|name= | {{Wish|name=confusion|usage=confusion:<duration>:<level>|synopsis=Confuse the player character}} | ||
{{Wish|name= | {{Wish|name=cooktestunits|usage=cooktestunits:<domain,domain>|synopsis=Apply a random cooking basic effect with the given domains}} | ||
{{Wish|name= | {{Wish|name=cooktestfull|usage=cooktestunits:<domain,domain>|synopsis=Apply a random cooking effect with the given domains}} | ||
{{Wish|name= | {{Wish|name=bleed|synopsis=Make yourself [[bleeding|bleed]], albeit not very much. 0-1 damage worth of bleeding.}} | ||
{{Wish|name= | {{Wish|name=daze|synopsis=[[dazed|Daze]] yourself for 2–8 turns}} | ||
{{Wish|name= | {{Wish|name=decapitateme|synopsis=Decapitate one of your heads|description=As usual for decapitation, you will die immediately if this leaves you with no heads, but merely bleed severely if you still have at least one. Either way, you will be blamed for your own death if you die this way.}} | ||
{{Wish|name=dismember|usage=dismember:<limb name>|synopsis=Dismember a specified limb}} | |||
{{Wish|name=unequip|usage=unequip:<limb name>|synopsis=Forcefully unequip the specified limb on the player.}} | |||
{{Wish|name= | {{Wish|name=effect|usage=effect:<effect id>|synopsis=Apply an effect to the player}} | ||
{{Wish|name= | {{Wish|name=famished|synopsis=Become famished}} | ||
{{Wish|name=hungry|synopsis=Become hungry}} | |||
{{Wish|name=license|usage=license[:<tier>]|synopsis=Increase license tier by a specified amount, or 20 if amount is not specified}} | |||
{{Wish|name= | {{Wish|name=mutation|usage=mutation:<id>|synopsis=Add a specific mutation}} | ||
{{Wish|name= | {{Wish|name=mutationbgone|usage=mutationbgone[:<id>]|synopsis=Remove a mutation{{Code Reference | namespace = XRL.Wish | class = MutationBGoneWishHandler}}.|description=It is generally easiest to use this wish without specifying an ID (i.e. simply wish <code>mutationbgone</code>). Doing so will open a menu that allows you to pick the mutation you wish to remove.}} | ||
{{Wish|name= | {{Wish|name=removepart|usage=removepart:<part>|synopsis=Remove the specified part from the currently controlled creature.|description="Part" refers to [[Modding:Objects | game object parts]], not body parts.}} | ||
{{Wish|name= | {{Wish|name=notlost|synopsis=Remove the lost effect}} | ||
{{Wish|name= | {{Wish|name=pro|synopsis=Set all attributes to 40|description={{Space}} | ||
All six of the player body's base attributes become 40, even those that are greater than 40. | |||
{{ | This does not remove any temporary effects that boost attributes, such as {{favilink|Ego Projection}}.}} | ||
{{Wish|name= | {{Wish|name=showmygender|synopsis=Show the player's gender}} | ||
{{Wish|name= | {{Wish|name=showstatshifts|synopsis=Displays all stat changes currently applied to the player, and from what source.}} | ||
{{Wish|name= | {{Wish|name=fast|synopsis=Set speed to 500}} | ||
{{Wish|name= | {{Wish|name=slow|synopsis=Set speed to 25}} | ||
{{Wish|name= | {{Wish|name=spend|synopsis=Spend points randomly via AI algorithm}} | ||
{{Wish|name= | {{Wish|name=stat|usage=stat:<statid>:<value>|synopsis=Modifies the player's base stat value by the indicated amount.|description={{Space}} | ||
Accepts the following as arguments: <code>Hitpoints</code>,<code>AV</code>, <code>DV</code>, <code>Strength</code>, <code>Agility</code>, <code>Toughness</code>, <code>Intelligence</code>, <code>Willpower</code>, <code>Ego</code>, <code>Energy</code>, <code>Speed</code>, <code>MoveSpeed</code>, <code>XP</code>, <code>XPValue</code>, <code>SP</code>, <code>MP</code>, <code>AP</code>, <code>MA</code>, <code>HeatResistance</code>, <code>ColdResistance</code>, <code>ElectricResistance</code>, <code>AcidResistance</code>, and <code>Level</code>. Case sensitive, must be typed exactly as shown. Accepts a positive or a negative number. | |||
This wish can be used to give yourself mutation points by setting <code>MP</code>.}} | |||
{{Wish|name= | {{Wish|name=statbonus|usage=statbonus:<statid>:<value>|synopsis=Modifies the player's stat bonus by the indicated amount.|description=Same arguments as <code>stat</code>. Accepts a positive or negative number. The stat bonus typically tracks temporary adjustments to a stat, such as those gained by wearing equipment that boosts a stat. Using this wish will have a similar effect. For example, extra stat points added by this wish are ignored when attempting to buy a new skill that requires a certain stat value.}} | ||
{{Wish|name= | {{Wish|name=statpenalty|usage=statpenalty:<statid>:<value>|synopsis=Modifies the player's stat penalty by the indicated amount.|description=Same arguments as <code>stat</code>. Accepts a positive or a negative number.}} | ||
{{Wish|name= | {{Wish|name=supermutant|synopsis=Get all mutations}} | ||
{{Wish|name=trip|synopsis=Go [[prone]]}} | {{Wish|name=trip|synopsis=Go [[prone]]}} | ||
{{Wish|name= | {{Wish|name=xpmul|usage=xpmul:<amount>|synopsis=Set the global XP multiplier}} | ||
{{Wish|name= | {{Wish|name=xp|usage=xp:<amount>|synopsis=Grant XP. This can get very loud.}} | ||
{{Wish|name= | {{Wish|name=xpverbose|usage=xpverbose:<amount>|synopsis=Grant XP but does not skip level-up popups}} | ||
{{Wish|name= | {{Wish|name=shownamingchances|synopsis=Show chance to rename an object}} | ||
{{Wish|name= | {{Wish|name=itemnaming|usage=itemnaming[:<kill>[:<influence>]]|synopsis=Grants the player an opportunity to rename an item.|description=You can simply wish <code>itemnaming</code> for the simplest version of this wish. <code>kill</code> and <code>influence</code> will treat the naming opportunity as if it was inspired by killing or having an interaction with the specified thing(s). For example, <code>itemnaming:Madpole</code> to name the item as if you just killed a {{favilink|Madpole}}, or <code>itemnaming::Q Girl</code> to name the item as if you were inspired by {{favilink|Q Girl}}.}} | ||
== Conversations == | == Conversations == | ||
{{Wish|name=conv|usage=conv:<id>:<speakerblueprint>|synopsis=Start a conversation}} | {{Wish|name=conv|usage=conv:<id>[:<speakerblueprint>]|synopsis=Start a conversation}} | ||
{{Wish|name=convnode|usage=convnode:<id>:<startnode>:<speakerblueprint>|synopsis=Start a conversation at a specific node}} | {{Wish|name=convnode|usage=convnode:<id>:<startnode>[:<speakerblueprint>]|synopsis=Start a conversation at a specific node}} | ||
== Diseases and infections == | == Diseases and infections == | ||
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{{Wish|name=beguile|synopsis=Make something your follower (but not in the same way as [[Beguile]])}} | {{Wish|name=beguile|synopsis=Make something your follower (but not in the same way as [[Beguile]])}} | ||
{{Wish|name=bits|usage=bits:<>|synopsis=Add tinkering bits}} | {{Wish|name=bits|usage=bits[:<>]|synopsis=Add tinkering bits}} | ||
{{Wish|name=bodyparttypes|synopsis=Dump list of all body part types}} | {{Wish|name=bodyparttypes|synopsis=Dump list of all body part types}} | ||
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{{Wish|name=listtags}} | {{Wish|name=listtags}} | ||
{{Wish|name=lost|synopsis=Inflicts [[lost]] on the player}} | |||
{{Wish|name=maket2}} | {{Wish|name=maket2}} |
edits