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Undo revision 76549 by Plutovi (talk)
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(Undo revision 76549 by Plutovi (talk))
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== Character stats and effects ==
== Character stats and effects ==


{{Wish|name=showmygender|synopsis=Show the player's gender}}
{{Wish | name = chimericpart | synopsis = Add a chimeric body part to the player{{Code Reference | class = Mutations | method = HandleChimericPartWish}}}}


{{Wish | name = chimericpart | synopsis = Add a {{favilink|chimera|chimeric}} body part to the player{{Code Reference | class = Mutations | method = HandleChimericPartWish}}}}
{{Wish|name=clean|synopsis=Remove all effects and stat penalties from the player body}}


{{Wish|name=supermutant|synopsis=Get all [[mutations]]}}
{{Wish|name=cleaneffects|synopsis=Remove all effects from the player body}}


{{Wish|name=mutation|usage=mutation:<id>|synopsis=Add a specific mutation}}
{{Wish|name=clearstatshifts|synopsis=Clear all stat changes on the player, including those from currently equipped items. For those stats to reapply, they must be reequipped.}}
 
{{Wish|name=mutationbgone|usage=mutationbgone:<id>|synopsis=Remove a mutation{{Code Reference | namespace = XRL.Wish | class = MutationBGoneWishHandler}}.|description=It is generally easiest to use this wish without specifying an ID (i.e. simply wish <code>mutationbgone</code>). Doing so will open a menu that allows you to pick the mutation you wish to remove.}}


{{Wish|name=cloacasurprise|synopsis=Cause effect of eating the [[Cloaca Surprise]]}}
{{Wish|name=cloacasurprise|synopsis=Cause effect of eating the [[Cloaca Surprise]]}}


{{Wish|name=decapitateme|synopsis=Decapitate one of your heads|description=As usual for decapitation, you will die immediately if this leaves you with no heads, but merely bleed severely if you still have at least one. Either way, you will be blamed for your own death if you die this way.}}
{{Wish|name=confusion|usage=confusion:<duration>:<level>|synopsis=Confuse the player character}}


{{Wish|name=dismember|usage=dismember:<limb name>|synopsis=Dismember a specified limb}}
{{Wish|name=cooktestunits|usage=cooktestunits:<domain,domain>|synopsis=Apply a random cooking basic effect with the given domains}}


{{Wish|name=unequip|usage=unequip:<limb name>|synopsis=Forcefully unequip the specified limb on the player.}}
{{Wish|name=cooktestfull|usage=cooktestunits:<domain,domain>|synopsis=Apply a random cooking effect with the given domains}}


{{Wish|name=license|usage=license:<tier>|synopsis=Increase license tier by a specified amount, or 20 if amount is not specified}}
{{Wish|name=bleed|synopsis=Make yourself [[bleeding|bleed]], albeit not very much. 0-1 damage worth of bleeding.}}


{{Wish|name=removepart|usage=removepart:<part>|synopsis=Remove the specified part from the currently controlled creature.|description="Part" refers to [[Modding:Objects | game object parts]], not body parts.}}
{{Wish|name=daze|synopsis=[[dazed|Daze]] yourself for 2–8 turns}}


{{Wish|name=pro|synopsis=Set all attributes to 40|description={{Space}}
{{Wish|name=decapitateme|synopsis=Decapitate one of your heads|description=As usual for decapitation, you will die immediately if this leaves you with no heads, but merely bleed severely if you still have at least one. Either way, you will be blamed for your own death if you die this way.}}


All six of the player body's base attributes become 40, even those that are greater than 40.
{{Wish|name=dismember|usage=dismember:<limb name>|synopsis=Dismember a specified limb}}


This does not remove any temporary effects that boost attributes, such as {{favilink|Ego Projection}}.}}
{{Wish|name=unequip|usage=unequip:<limb name>|synopsis=Forcefully unequip the specified limb on the player.}}


{{Wish|name=spend|synopsis=Spend points randomly via AI algorithm}}
{{Wish|name=effect|usage=effect:<effect id>|synopsis=Apply an effect to the player}}


{{Wish|name=stat|usage=stat:<statid>:<value>|synopsis=Modifies the player's base stat value by the indicated amount.|description={{Space}}
{{Wish|name=famished|synopsis=Become famished}}


Accepts the following as arguments: <code>Hitpoints</code>,<code>AV</code>, <code>DV</code>, <code>Strength</code>, <code>Agility</code>, <code>Toughness</code>, <code>Intelligence</code>, <code>Willpower</code>, <code>Ego</code>, <code>Energy</code>, <code>Speed</code>, <code>MoveSpeed</code>, <code>XP</code>, <code>XPValue</code>, <code>SP</code>, <code>MP</code>, <code>AP</code>, <code>MA</code>, <code>HeatResistance</code>, <code>ColdResistance</code>, <code>ElectricResistance</code>, <code>AcidResistance</code>, and <code>Level</code>. Case sensitive, must be typed exactly as shown. Accepts a positive or a negative number.
{{Wish|name=hungry|synopsis=Become hungry}}


This wish can be used to give yourself mutation points by setting <code>MP</code>.}}
{{Wish|name=license|usage=license[:<tier>]|synopsis=Increase license tier by a specified amount, or 20 if amount is not specified}}


{{Wish|name=showstatshifts|synopsis=Displays all stat changes currently applied to the player, and from what source.}}
{{Wish|name=mutation|usage=mutation:<id>|synopsis=Add a specific mutation}}


{{Wish|name=statbonus|usage=statbonus:<statid>:<value>|synopsis=Modifies the player's stat bonus by the indicated amount.|description=Same arguments as <code>stat</code>. Accepts a positive or negative number. The stat bonus typically tracks temporary adjustments to a stat, such as those gained by wearing equipment that boosts a stat. Using this wish will have a similar effect. For example, extra stat points added by this wish are ignored when attempting to buy a new skill that requires a certain stat value.}}
{{Wish|name=mutationbgone|usage=mutationbgone[:<id>]|synopsis=Remove a mutation{{Code Reference | namespace = XRL.Wish | class = MutationBGoneWishHandler}}.|description=It is generally easiest to use this wish without specifying an ID (i.e. simply wish <code>mutationbgone</code>). Doing so will open a menu that allows you to pick the mutation you wish to remove.}}


{{Wish|name=statpenalty|usage=statpenalty:<statid>:<value>|synopsis=Modifies the player's stat penalty by the indicated amount.|description=Same arguments as <code>stat</code>. Accepts a positive or a negative number.}}
{{Wish|name=removepart|usage=removepart:<part>|synopsis=Remove the specified part from the currently controlled creature.|description="Part" refers to [[Modding:Objects | game object parts]], not body parts.}}


{{Wish|name=xpmul|usage=xpmul:<amount>|synopsis=Set the global XP multiplier}}
{{Wish|name=notlost|synopsis=Remove the lost effect}}


{{Wish|name=xp|usage=xp:<amount>|synopsis=Grant XP. This can get very loud.}}
{{Wish|name=pro|synopsis=Set all attributes to 40|description={{Space}}


{{Wish|name=xpverbose|usage=xpverbose:<amount>|synopsis=Grant XP but does not skip level-up popups}}
All six of the player body's base attributes become 40, even those that are greater than 40.


{{Wish|name=shownamingchances|synopsis=Show chance to rename an object}}
This does not remove any temporary effects that boost attributes, such as {{favilink|Ego Projection}}.}}


{{Wish|name=itemnaming|usage=itemnaming:<kill>:<influence>|synopsis=Grants the player an opportunity to rename an item.|description=You can simply wish <code>itemnaming</code> for the simplest version of this wish. <code>kill</code> and <code>influence</code> will treat the naming opportunity as if it was inspired by killing or having an interaction with the specified thing(s). For example, <code>itemnaming:Madpole</code> to name the item as if you just killed a {{favilink|Madpole}}, or <code>itemnaming::Q Girl</code> to name the item as if you were inspired by {{favilink|Q Girl}}.}}
{{Wish|name=showmygender|synopsis=Show the player's gender}}


{{Wish|name=effect|usage=effect:<effect id>|synopsis=Apply an effect to the player}}
{{Wish|name=showstatshifts|synopsis=Displays all stat changes currently applied to the player, and from what source.}}


{{Wish|name=clean|synopsis=Remove all effects and stat penalties from the player body}}
{{Wish|name=fast|synopsis=Set speed to 500}}


{{Wish|name=cleaneffects|synopsis=Remove all effects from the player body}}
{{Wish|name=slow|synopsis=Set speed to 25}}


{{Wish|name=clearstatshifts|synopsis=Clear all stat changes on the player, including those from currently equipped items. For those stats to reapply, they must be reequipped.}}
{{Wish|name=spend|synopsis=Spend points randomly via AI algorithm}}


{{Wish|name=lost|synopsis=Inflicts [[lost]] on the player}}
{{Wish|name=stat|usage=stat:<statid>:<value>|synopsis=Modifies the player's base stat value by the indicated amount.|description={{Space}}


{{Wish|name=notlost|synopsis=Remove the lost effect}}
Accepts the following as arguments: <code>Hitpoints</code>,<code>AV</code>, <code>DV</code>, <code>Strength</code>, <code>Agility</code>, <code>Toughness</code>, <code>Intelligence</code>, <code>Willpower</code>, <code>Ego</code>, <code>Energy</code>, <code>Speed</code>, <code>MoveSpeed</code>, <code>XP</code>, <code>XPValue</code>, <code>SP</code>, <code>MP</code>, <code>AP</code>, <code>MA</code>, <code>HeatResistance</code>, <code>ColdResistance</code>, <code>ElectricResistance</code>, <code>AcidResistance</code>, and <code>Level</code>. Case sensitive, must be typed exactly as shown. Accepts a positive or a negative number.


{{Wish|name=hungry|synopsis=Become hungry}}
This wish can be used to give yourself mutation points by setting <code>MP</code>.}}


{{Wish|name=famished|synopsis=Become famished}}
{{Wish|name=statbonus|usage=statbonus:<statid>:<value>|synopsis=Modifies the player's stat bonus by the indicated amount.|description=Same arguments as <code>stat</code>. Accepts a positive or negative number. The stat bonus typically tracks temporary adjustments to a stat, such as those gained by wearing equipment that boosts a stat. Using this wish will have a similar effect. For example, extra stat points added by this wish are ignored when attempting to buy a new skill that requires a certain stat value.}}


{{Wish|name=fast|synopsis=Set speed to 500}}
{{Wish|name=statpenalty|usage=statpenalty:<statid>:<value>|synopsis=Modifies the player's stat penalty by the indicated amount.|description=Same arguments as <code>stat</code>. Accepts a positive or a negative number.}}


{{Wish|name=slow|synopsis=Set speed to 25}}
{{Wish|name=supermutant|synopsis=Get all mutations}}


{{Wish|name=trip|synopsis=Go [[prone]]}}
{{Wish|name=trip|synopsis=Go [[prone]]}}


{{Wish|name=bleed|synopsis=Make yourself [[bleeding|bleed]], albeit not very much. 0-1 damage worth of bleeding.}}
{{Wish|name=xpmul|usage=xpmul:<amount>|synopsis=Set the global XP multiplier}}


{{Wish|name=daze|synopsis=[[dazed|Daze]] yourself for 2–8 turns}}
{{Wish|name=xp|usage=xp:<amount>|synopsis=Grant XP. This can get very loud.}}


{{Wish|name=confusion|usage=confusion:<duration>:<level>|synopsis=Confuse the player character}}
{{Wish|name=xpverbose|usage=xpverbose:<amount>|synopsis=Grant XP but does not skip level-up popups}}


{{Wish|name=cooktestunits|usage=cooktestunits:<domain,domain>|synopsis=Apply a random basic cooking effect with the given domains}}
{{Wish|name=shownamingchances|synopsis=Show chance to rename an object}}


{{Wish|name=cooktestfull|usage=cooktestfull:<domain,domain>|synopsis=Apply a random cooking effect with the given domains}}
{{Wish|name=itemnaming|usage=itemnaming[:<kill>[:<influence>]]|synopsis=Grants the player an opportunity to rename an item.|description=You can simply wish <code>itemnaming</code> for the simplest version of this wish. <code>kill</code> and <code>influence</code> will treat the naming opportunity as if it was inspired by killing or having an interaction with the specified thing(s). For example, <code>itemnaming:Madpole</code> to name the item as if you just killed a {{favilink|Madpole}}, or <code>itemnaming::Q Girl</code> to name the item as if you were inspired by {{favilink|Q Girl}}.}}


== Conversations ==
== Conversations ==


{{Wish|name=conv|usage=conv:<id>:<speakerblueprint>|synopsis=Start a conversation}}
{{Wish|name=conv|usage=conv:<id>[:<speakerblueprint>]|synopsis=Start a conversation}}


{{Wish|name=convnode|usage=convnode:<id>:<startnode>:<speakerblueprint>|synopsis=Start a conversation at a specific node}}
{{Wish|name=convnode|usage=convnode:<id>:<startnode>[:<speakerblueprint>]|synopsis=Start a conversation at a specific node}}


== Diseases and infections ==
== Diseases and infections ==
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{{Wish|name=beguile|synopsis=Make something your follower (but not in the same way as [[Beguile]])}}
{{Wish|name=beguile|synopsis=Make something your follower (but not in the same way as [[Beguile]])}}


{{Wish|name=bits|usage=bits:<>|synopsis=Add tinkering bits}}
{{Wish|name=bits|usage=bits[:<>]|synopsis=Add tinkering bits}}


{{Wish|name=bodyparttypes|synopsis=Dump list of all body part types}}
{{Wish|name=bodyparttypes|synopsis=Dump list of all body part types}}
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{{Wish|name=listtags}}
{{Wish|name=listtags}}
{{Wish|name=lost|synopsis=Inflicts [[lost]] on the player}}


{{Wish|name=maket2}}
{{Wish|name=maket2}}
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