Stinger (Paralyzing Venom): Difference between revisions

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{{As Of Patch|2.0.201.47}}
{{Mutation
{{Mutation
| title = {{PAGENAME}}
| title = {{PAGENAME}}
| image = none
| image = {{mutation page image}}
| type = Physical
| type = Physical
| cost = 4
| cost = 4
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| exclusions = Stinger (Confusing Venom), Stinger (Poisoning Venom)
| exclusions = Stinger (Confusing Venom), Stinger (Poisoning Venom)
| id = StingerParalyze
| id = StingerParalyze
| code = by
| startingmutation = yes
| gameversion = 2.0.206.63
| desc = You bear a tail with a stinger that delivers paralyzing venom to your enemies.
| desc = You bear a tail with a stinger that delivers paralyzing venom to your enemies.


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}}
}}
:<span style="font-size:small;"><i>Note that for easier wiki use, ID has its Class constructor appended to it. The ingame ID is Stinger with constructor="Paralyze".</i></span>
:<span style="font-size:small;"><i>Note that for easier wiki use, ID has its Class constructor appended to it. The ingame ID is Stinger with constructor="Paralyze".</i></span>
'''Stinger (Paralyzing Venom)''' is a [[Mutations#Physical Mutations|physical mutation]] that grants the player a {{favilink|Stinger}} that delivers [[Paralyzed|paralyzing]] venom on a successful attack.  
'''Stinger (Paralyzing Venom)''' is a [[Mutations#Physical Mutations|physical mutation]] that grants the player a {{favilink id|Stinger Paralysis}} that delivers [[Paralyzed|paralyzing]] venom on a successful attack.  


The stinger functions as a [[Long Blade|Long Blade]]-class weapon, benefitting from any skills the player has within that tree. It has a flat 20% chance to attack in melee if it is not your primary weapon; if it is, it will attack 100% of the time, but will only apply it's venom 20% of the time. If the player uses the [[Charge]] or [[Lunge]] abilities, the stinger will always attack and always apply venom if it hits.  
The stinger functions as a {{f|Long Blade}}-class weapon, benefiting from any skills the player has within that tree. It has a flat 20% chance to attack in melee if it is not your primary weapon; if it is, it will attack 100% of the time, but will only apply its venom 20% of the time. If the player uses the {{f|Charge}} or {{f|Lunge}} abilities, the stinger will always attack and always apply venom if it hits.  


The stinger's damage and penetration are based on mutation level; however, the stinger is only able to penetrate a single time, regardless of circumstance.  
The stinger's damage and penetration are based on mutation level; however, the stinger is only able to penetrate a single time, regardless of circumstance.  
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|}


</div>
</div>
</div>


<div style="margin-right: 2.5em;">
== Ability Cooldown ==
{{willpower cooldown table | 25 }}


== Advantages & Disadvantages ==
== Advantages & Disadvantages ==
{{Opinion}}
{{Opinion}}
=== Advantages ===
=== Advantages ===
* Grants a chance for a "free" attack each round in melee, assuming that the stinger is off cooldown
* Grants a chance for a "free" attack each round in melee, assuming that the stinger is off cooldown
* Paralyzed enemies are completely unable to attack or move, and are much easier to hit, allowing for easier victories or safer getaways
* Paralyzed enemies are completely unable to attack or move, and are much easier to hit, allowing for easier victories or safer getaways
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* High cost on character generation
* High cost on character generation
* Paralysis has a relatively short duration
* Paralysis has a relatively short duration
==Creatures with Stinger (Paralyzing Venom)==
{{Creatures with the mutation|Stinger (Paralyzing Venom)}}
{{Mutation Navbox}}
{{Mutation Navbox}}