Steel hand axe: Difference between revisions
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<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. --> | |||
{{Item | {{Item | ||
| title = {{Qud text| | | title = {{Qud text|{{Qud shader|Y|{{(}}steel{{)}}}} hand axe}} | ||
| image = steel hand axe.png | | image = steel hand axe.png | ||
| pv = 4 | | pv = 4 | ||
| maxpv = 7 | | maxpv = 7 | ||
| damage = 1d3+1 | | damage = 1d3+1 | ||
| weight = 4 | | weight = 4 | ||
| featureweightinfo = yes | |||
| commerce = 25 | | commerce = 25 | ||
| weaponskill = {{SkillID to name|Axe}} | |||
| id = Steel Hand Axe | |||
| tier = 2 | | tier = 2 | ||
| colorstr = &Y | | colorstr = &Y | ||
| tilecolors = Yy | |||
| renderstr = \ | | renderstr = \ | ||
| extra = {{Extra info|twohanded = no | metal = yes}} | |||
| extra = {{Extra info|twohanded = no | metal = yes }} | |||
| inheritingfrom = BaseAxe | | inheritingfrom = BaseAxe | ||
| dynamictable = {{Dynamic object|MeleeWeapons|Steel Hand Axe}} | | dynamictable = {{Dynamic object|Items|Steel Hand Axe}} </br>{{Dynamic object|MeleeWeapons|Steel Hand Axe}} | ||
| desc = A | | supportedmods = AxeMods,BladeMods,WeaponMods,CommonMods | ||
| desc = A block of bright steel was sharpened to an edge. | |||
{{Qud shader|rules|{{(}}Strength Bonus Cap: 3 | |||
Weapon Class: Axe (cleaves armor on critical hit){{)}}}} | |||
| categories = Axes | |||
| gameversion = 2.0.206.57 | |||
}} | }} | ||
<!-- END QBE --> | |||
{{No Description}} | |||
{{Weapon Navbox}} | |||
[[Category:Axes]] | [[Category:Axes]] |
Latest revision as of 00:08, 19 January 2024
steel hand axe
Tier
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2 |
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Skill Used
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Potential
Mods? |
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Character
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ID?
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Steel Hand Axe |
Spawns in
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Extra Info:
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Infobox data from game version 2.0.206.57
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steel hand axe
A block of bright steel was sharpened to an edge.
Strength Bonus Cap: 3
Weapon Class: Axe (cleaves armor on critical hit)
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