Stabilizer arm locks
Revision as of 20:15, 3 October 2021 by Trashmonks (talk | contribs) (Updated by egocarib with game version 2.0.201.114 using QBE v1.0rc2)
This article has information that is missing or not up to par.
Reason: Mechanically, how exactly does this implant affect accuracy? Do multiple stack with each other? |
This article has information that is missing or not up to par.
Reason: Mechanically, how exactly does this implant affect accuracy? Do multiple stack with each other?
Reason: Mechanically, how exactly does this implant affect accuracy? Do multiple stack with each other?
stabilizer arm locks
5 lbs. Weight | |
Complexity
|
3 |
---|---|
Character
|
ç |
ID?
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StabilizerArmLocks |
Infobox data from game version 2.0.201.114
|
stabilizer arm locks
Chrome clasps fasten arm joints to emulate the stillness of unlife.
Cybernetic Info
License point cost
|
2 |
---|---|
Slots
|
Arm |
Destroyed when removed
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No |
stabilizer arm locks are a cybernetic implant which, when installed in an arm cybernetic slot, make the implanted creature more accurate with ranged attacks. Specifically, it reduces the implantee's aim variance by 3° when firing missile weapons. The bonus from multiple stabilizer arm locks stack if this implant is installed in both arms.
They are one of the starting implants available when creating a True Kin character.