Fullerite hand bones
Revision as of 19:05, 2 November 2021 by Illuminatiswag (talk | contribs) (updated to reflect the addition of crysteel hand bones)
fullerite hand bones
18 lbs. Weight | |
Complexity
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5 |
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Character
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ç |
ID?
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FulleriteHandBones |
Spawns in
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Infobox data from game version 2.0.202.92
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[Implant] - fullerite hand bones
Black fullerite merely dents where weak collagen would be smashed to bits.
Your fists deal 2d4+1 damage.
Target body parts: Hands
License points: 4
Only compatible with True Kin genotypes
Cybernetic Info
License point cost
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4 |
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Slots
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Hands |
Destroyed when removed
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No |
The fullerite hand bones are the second-highest-damage unarmed implements available to the player in Caves of Qud, after crysteel hand bones.
This implant currently only affects the pair of hands it's implanted on, although few True Kin would notice a difference.
Obtaining
Unlike the carbide hand bones, the player cannot choose to start with fullerite hand bones. Instead, they must find them somewhere in the world, primarily either by purchasing from a gutsmonger or in a cybernetics rack attached to a becoming nook.