Berate: Difference between revisions

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{{As Of Patch|2.0.201.47}}
{{Skill
{{Skill
| class=Persuasion
| class=Persuasion
| req=19 Ego
| req=19 Ego
| cost=200
| cost=150
| cd=50
| cd=50
| desc=Cooldown 50. You try to terrify adjacent, hostile creatures (1d8 + [Ego modifier] penetration roll vs. MA). On success, a frightened creature flees from you for 4d4 rounds.
| desc=Cooldown 50. You shame a nearby creature for 6d6 rounds, giving it a -4 penalty to DV, to-hit, Ego, Willpower and a -10 penalty to quickness.
| id=Persuasion_Intimidate
| id=Persuasion_Berate
}}
}}
{{name}} is a [[Persuasion]] skill that can [[shamed|shame]] a target cell within a range of 8 cells for {{dice tooltip|6d6}} rounds. If multiple creatures occupy this cell, all of them will be targeted.
There is no saving throw for this skill, so users with any ego will benefit the same amount from it.
Berate is considered a mental ability, so it does not affect plants, fungi, oozes, or robots.
Berate is ''not'' considered an attack, so it can be used on friendly creatures to soften them up for [[Proselytize]], [[Beguiling]], or [[Domination]].
== Ability Cooldown ==
The base cooldown of {{name}} can be reduced by 10 rounds for '''''each''''' item the user is wearing with the [[terrifying visage]] mod.{{Code Reference|namespace=XRL.World.Parts.Skill|class=Persuasion_Berate}}{{Code Reference|class=ModHorrifying}}
<div style="display:flex;flex-wrap:wrap;"><div style="margin-right: 2.5em;">
{{willpower cooldown table | 50 | Willpower (WI) adjusted cooldown (CD)<br>without a terrifying visage item: }}
</div><div style="margin-right: 2.5em;">
{{willpower cooldown table | 40 | Willpower (WI) adjusted cooldown (CD)<br>with 1 terrifying visage item equipped: }}
</div><div style="margin-right: 2.5em;">
{{willpower cooldown table | 30 | Willpower (WI) adjusted cooldown (CD)<br>with 2 terrifying visage items equipped: }}
</div></div>
{{Factions that teach the skill}}
{{Creatures with the skill}}
{{Skills and Powers Navbox}}