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Kernelmethod (talk | contribs) (Updated by Kernelmethod with game version 2.0.206.51 using QBE v1.0rc2) |
Trashmonks (talk | contribs) |
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| desc = A saddleface of scrutable metal material displays pictographs of healing and transformation. It swivels on a shackle that bifurcates to two chrome arms, each sporting a quickshot hand of booster-grooved digits. | | desc = A saddleface of scrutable metal material displays pictographs of healing and transformation. It swivels on a shackle that bifurcates to two chrome arms, each sporting a quickshot hand of booster-grooved digits. | ||
| categories = Robots | | categories = Robots | ||
| gameversion = 2.0.206. | | gameversion = 2.0.206.57 | ||
}} | }} | ||
<!-- END QBE --> | <!-- END QBE --> | ||
{{name|pluralcaps}} attack by shooting [[tonics]] and {{favilink|empty injector|plural}}. Their {{favilink|booster gun}} requires them to skip two turns after firing. | {{name|pluralcaps}} attack by shooting [[tonics]] and {{favilink|empty injector|plural}}. Their {{favilink|booster gun}} requires them to skip two turns after firing. The non-empty injectors they start with don't drop on death. However, if the robot is made non-hostile, they can be traded for. | ||
{{Robots Navbox}} | {{Robots Navbox}} | ||
[[Category:Robots]] | [[Category:Robots]] |