Boosterbot: Difference between revisions

Jump to navigation Jump to search
m
the random tonics ARE listed now
(Updated by Kernelmethod with game version 2.0.206.51 using QBE v1.0rc2)
m (the random tonics ARE listed now)
Line 43: Line 43:
}}
}}
<!-- END QBE -->
<!-- END QBE -->
{{name|pluralcaps}} attack by shooting [[tonics]] and {{favilink|empty injector|plural}}.  Their {{favilink|booster gun}} requires them to skip two turns after firing.  In addition to the listed items, {{name|plural}} spawn with several random tonics to be used as ammo, but these don't drop on death.  However, if the robot is made non-hostile, they can be traded for.
{{name|pluralcaps}} attack by shooting [[tonics]] and {{favilink|empty injector|plural}}.  Their {{favilink|booster gun}} requires them to skip two turns after firing.  The non-empty injectors they start with don't drop on death.  However, if the robot is made non-hostile, they can be traded for.
{{Robots Navbox}}
{{Robots Navbox}}


[[Category:Robots]]
[[Category:Robots]]
97

edits

Navigation menu