1,621
edits
(Made a change to the advancement table) |
(Made updates so that the table fits with the style of other mutation advancement tables, added some favilinks, added to the disadvantages section) |
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Line 15: | Line 15: | ||
| realitydistort =no | | realitydistort =no | ||
}} | }} | ||
'''Burrowing Claws''' (the mutation) also grants the creature a pair of | '''Burrowing Claws''' (the mutation) also grants the creature a pair of {{Favilink|Burrowing claws}} (the item) on their hands. | ||
{{qud look|text=Huge spade-like claws as hard as any natural substance (and many unnatural).|title=burrowing claws}} | {{qud look|text=Huge spade-like claws as hard as any natural substance (and many unnatural).|title=burrowing claws}} | ||
{| class="wikitable" | {| class="wikitable" | ||
!Level | !Mutation Level | ||
!PV Bonus | ![[PV]] Bonus | ||
!AV | ![[AV]] | ||
|- | |- | ||
|1 | |1 | ||
|3 | | +3 | ||
|1 | |1 | ||
|- | |- | ||
|2 | |2 | ||
|6 | | +6 | ||
|1 | |1 | ||
|- | |- | ||
|3 | |3 | ||
|9 | | +9 | ||
|1 | |1 | ||
|- | |- | ||
|4 | |4 | ||
|12 | | +12 | ||
|1 | |1 | ||
|- | |- | ||
|5 | |5 | ||
|15 | | +15 | ||
|2 | |2 | ||
|- | |- | ||
|6 | |6 | ||
|18 | | +18 | ||
|2 | |2 | ||
|- | |- | ||
|7 | |7 | ||
|21 | | +21 | ||
|2 | |2 | ||
|- | |- | ||
|8 | |8 | ||
|24 | | +24 | ||
|2 | |2 | ||
|- | |- | ||
|9 | |9 | ||
|27 | | +27 | ||
|3 | |3 | ||
|- | |- | ||
|10 | |10 | ||
|30 | | +30 | ||
|3 | |3 | ||
|} | |} | ||
== Advantages == | == Advantages == | ||
* Allows the player to dig through walls, making exploration of areas with locked doors much easier. | * Allows the player to dig through walls, making exploration of areas with locked doors or tight corridors much easier. | ||
* If the player has pre-release content enabled, they can create staircases when out of combat, allowing for much easier exploration of the underground. | * If the player has pre-release content enabled, they can create staircases when out of combat, allowing for much easier exploration of the underground. | ||
* Being able to dig through walls gives the player several tactical advantages, such as the ability to create bottlenecks or break line of sight with ranged enemies. | * Being able to dig through walls gives the player several tactical advantages, such as the ability to create bottlenecks or break line of sight with ranged enemies. | ||
* Grants | * Grants 1, 2, or 3 [[AV]] depending on the level, which is comparable to {{Favilink|Boar-skin gloves}}, {{Favilink|Steel gauntlets}}, and {{Favilink|Carbide gauntlets}}, respectively, though {{Favilink|Burrowing claws}} weigh nothing. | ||
== Disadvantages == | == Disadvantages == | ||
* Takes up a hands slot, | * Takes up a hands slot, and the [[AV]] does not scale well enough to compensate. | ||
* Penetration bonus only applies to walls. | * Penetration bonus only applies to walls. | ||
*Prevents the player from taking the [[Flaming Hands]] or [[Freezing Hands]] mutations. | |||
{{Mutation Navbox}} | {{Mutation Navbox}} |
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