Data:EMP grenade mk III
Revision as of 01:29, 27 October 2021 by Trashmonks (talk | contribs) (Updated by egocarib with game version 2.0.202.92 using QBE v1.0rc2)
EMP grenade mk III
Complexity
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1 |
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Tier
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2 |
<002> | |
Can Disassemble
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yes |
Can Build
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yes |
Tinker Skill
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Potential
Mods? |
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Character
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δ |
ID?
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EMPGrenade3 |
Spawns in
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Extra Info:
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Infobox data from game version 2.0.202.92
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EMP grenade mk III
A surprisingly heavy, egg-shaped, translucent grenade.
This article has information that is missing or not up to par.
Reason: How big is the EMP effect? How strong?
Reason: How big is the EMP effect? How strong?
A EMP grenade mk III is a thrown weapon which, when thrown, causes an EMP in the area where it lands, disabling EMP sensitive objects and creatures.
They are the strongest of the three EMP grenades, with a radius of 6 and applying Pulsed for a range of nine to twelve turns(3d2+6).[1] for players vulnerable to EMPs, this grenade most likely has too much range to be useful unless they have enhanced throwing skills at some point, and is likely to emp themselves, rather than just their targets.
See Also
References
- ↑
ObjectBlueprints.XML
EMP grenade mk III, orEMPgrenade3