Disintegration: Difference between revisions

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Area: 7x7 around self\nDamage to non-structural objects: &C(level based)&y\nDamage to structural objects: &C(level based)&y\nYou are exhausted for 3 rounds after using this power\nCooldown: 75 rounds
Area: 7x7 around self\nDamage to non-structural objects: &C(level based)&y\nDamage to structural objects: &C(level based)&y\nYou are exhausted for 3 rounds after using this power\nCooldown: 75 rounds
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{{Name}} is a [[Mutations#Mental Mutations|mental mutation]] that allows the player to deal massive damage to everything within a wide radius around the player.  
{{Name}} is a [[Mutations#Mental Mutations|mental mutation]] that allows the player to deal massive [[Damage Type#Disintegration|disintegration]] damage to everything within a wide radius around the player.  


Disintegration grants the "Disintegration" activated ability, which, when used, will deal mutation level based damage to everything within a 7x7 tile radius, or everything within 3 tiles of the player in every direction. This damage ignores {{AV}}[[AV]] and cannot be dodged. Two seperate damage calculations are performed based on if a target is a structural object or not, with structural objects (such as walls) taking far more damage on average than non-structural ones. The damage caused is determined by mutation level. After using Disintegration, the player will become [[Exhaustion|exhausted]] for 3 rounds, during which they are unable to perform any action.  
Disintegration grants the "Disintegration" activated ability, which, when used, will deal mutation level based damage to everything within a 7x7 tile radius, or everything within 3 tiles of the player in every direction. This damage ignores {{AV}}[[AV]] and cannot be dodged. Two seperate damage calculations are performed based on if a target is a structural object or not, with [[Properties#inorganic|structural]] objects (such as walls) taking far more damage on average than non-structural ones. The damage caused is determined by mutation level. After using Disintegration, the player will become [[Exhaustion|exhausted]] for 3 rounds, during which they are unable to perform any action.  


Disintegration does not affect creatures or objects that are not in the same [[phase]] state as the user, unless the user is [[omniphase]].
Disintegration does not affect creatures or objects that are not in the same [[phase]] state as the user, unless the user is [[omniphase]].
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* Damage is far lower when used against non-structural objects
* Damage is far lower when used against non-structural objects
{{Mutation Navbox}}
{{Mutation Navbox}}
== See Also ==
* [[resonance grenade]]s, which cause disintegration in a radius of 3, at Disintegration levels of 2, 4, and 6 respectively.