Double-muscled: Difference between revisions
m
Fixing minor grammatical errors.
(Ironically, the secondary effect has poor synergy with cudgels because of overlap. Can't stun something that's already stunned and it doesn't extend the duration of daze/stun or increase save difficulty.) |
imported>Schematix m (Fixing minor grammatical errors.) |
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== Formulas == | == Formulas == | ||
The following formulas are used to calculate | The following formulas are used to calculate strength bonus and daze chance based on mutation level. {{Code Reference | ||
| namespace = XRL.World.Parts.Mutation | | namespace = XRL.World.Parts.Mutation | ||
| class = HeightenedStrength | | class = HeightenedStrength | ||
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{{Opinion}} | {{Opinion}} | ||
===Advantages=== | ===Advantages=== | ||
* Additional | * Additional strength causes the player to do more damage in melee via additional [[PV|penetratons]], as well as increases carrying capacity | ||
* Gaining | * Gaining strength from a mutation rather than by increasing it through the Attribute Points granted at level-ups allows those points to go to other [[Attributes]], or allows you to get extremely high strength | ||
* Synergizes well with weapons/mutations that have uncapped strength bonuses, such as [[Horns]] | * Synergizes well with weapons/mutations that have uncapped strength bonuses, such as [[Horns]] | ||
* Synergizes well with mutations that grant additional limbs that can be used in combat, such as [[Multiple Arms]] | * Synergizes well with mutations that grant additional limbs that can be used in combat, such as [[Multiple Arms]] | ||
* The daze effect caused by this mutation can often prevent enemies from reacting to your attacks or fighting back | * The daze effect caused by this mutation can often prevent enemies from reacting to your attacks or fighting back. Dazing an already dazed creature will stun the target instead. | ||
===Disadvantages=== | ===Disadvantages=== | ||
* Moderate cost at character creation | * Moderate cost at character creation | ||
* Grants a relatively low | * Grants a relatively low strength bonus at mutation level 1 and takes many levels for this bonus to significantly increase | ||
== References == | == References == | ||
<references /> | <references /> | ||
{{Mutation Navbox}} | {{Mutation Navbox}} |