Double-muscled: Difference between revisions
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→Advantages: spelling of "penetrations" corrected
imported>Schematix m (Fixing minor grammatical errors.) |
imported>ComradeZephyr m (→Advantages: spelling of "penetrations" corrected) |
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{{Opinion}} | {{Opinion}} | ||
===Advantages=== | ===Advantages=== | ||
* Additional strength causes the player to do more damage in melee via additional [[PV| | * Additional strength causes the player to do more damage in melee via additional [[PV|penetrations]], as well as increases carrying capacity | ||
* Gaining strength from a mutation rather than by increasing it through the Attribute Points granted at level-ups allows those points to go to other [[Attributes]], or allows you to get extremely high strength | * Gaining strength from a mutation rather than by increasing it through the Attribute Points granted at level-ups allows those points to go to other [[Attributes]], or allows you to get extremely high strength | ||
* Synergizes well with weapons/mutations that have uncapped strength bonuses, such as [[Horns]] | * Synergizes well with weapons/mutations that have uncapped strength bonuses, such as [[Horns]] |