Explosions: Difference between revisions

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'''Explosions''' are a type of damaging phenomenon caused by {{Favilink|high explosive grenade mk I|high explosive grenades}} among other weapons, as well as certain other things such as {{Favilink id|Space-Time Vortex|plural}}. Creatures and other things caught within an explosion are forcefully pushed in addition to being damaged proportional to the force of the explosion. Explosions can cross zone boundaries and damage things outside the zone where they originated.
'''Explosions''' are a type of damaging phenomenon caused by {{Favilink|high explosive grenade mk I|high explosive grenades}} among other weapons, as well as certain other things such as {{Favilink id|Space-Time Vortex|plural}}. Creatures and other things caught within an explosion are forcefully pushed in addition to being damaged proportional to the force of the explosion. Explosions can cross zone boundaries and damage things outside the zone where they originated.


== Calculating Damage and Force ==
Each explosion has a certain initial force, which can be conceived of as a positive whole number. This force applies to the epicenter of the explosion and lessens as it spreads out into adjacent tiles and as it strikes objects. Heavier objects absorb more of the force, lessening it proportional to their weight. Each cell is hit at most once in the same explosion.
Each explosion has a certain initial force, which can be conceived of as a positive whole number. This force applies to the epicenter of the explosion and lessens as it spreads out into adjacent tiles and as it strikes objects. Heavier objects absorb more of the force, lessening it proportional to their weight. Each cell is hit at most once in the same explosion.