Fermented yuckwheat stem: Difference between revisions

Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2
(Added clarification as to what the cooking effect of fermented yuckwheat does)
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
(11 intermediate revisions by 5 users not shown)
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<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. -->
<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. -->
{{As Of Patch|2.0.200.88}}
{{Food
{{Food
| title = {{Qud text|{{Qud shader|w|{{(}}fermented yuckwheat stem{{)}}}}}}
| title = {{Qud text|{{Qud shader|w|{{(}}fermented yuckwheat stem{{)}}}}}}
| image = fermented yuckwheat stem.png
| image = fermented yuckwheat stem.png
| weight = 0
| weight = 0
| featureweightinfo = yes
| commerce = 5
| commerce = 5
| id = Fermented Yuckwheat Stem
| id = Fermented Yuckwheat Stem
| colorstr = &amp;w
| colorstr = &amp;w
| tilecolors = yw
| renderstr = %
| renderstr = %
| hunger = None
| hunger = None
Line 13: Line 14:
| isplant = yes
| isplant = yes
| inheritingfrom = Preservable
| inheritingfrom = Preservable
| dynamictable = {{Dynamic object|Hills_Ingredients|Fermented Yuckwheat Stem}} </br>{{Dynamic object|DesertCanyon_Ingredients|Fermented Yuckwheat Stem}} </br>{{Dynamic object|Flowerfields_Ingredients|Fermented Yuckwheat Stem}}
| dynamictable = {{Dynamic object|DesertCanyon_Ingredients|Fermented Yuckwheat Stem}} </br>{{Dynamic object|Flowerfields_Ingredients|Fermented Yuckwheat Stem}} </br>{{Dynamic object|Hills_Ingredients|Fermented Yuckwheat Stem}} </br>{{Dynamic object|Items|Fermented Yuckwheat Stem}}
| desc = Weeks old salt crystals huddle in the stem's elbowed forks.
| desc = Weeks old salt crystals huddle in the stem's elbowed forks.
| categories = Preserved Food
| categories = Preserved Food
| gameversion = 2.0.206.57
}}
}}
<!-- END QBE -->
<!-- END QBE -->
{{name}} is the preserved form of {{favilink|yuckwheat stem|plural}}. It is considered "exotic", so it must be chosen explicitly to be preserved.
{{name}} is the preserved form of {{favilink|yuckwheat stem|plural}}. It is considered "exotic", so it must be chosen explicitly to be preserved.


The [[Disease_prevention_and_curing-based_cooking_effects|cooking effect]] of {{favilink|fermented yuckwheat stem}} has a chance of adding a +3 bonus against disease when cooked.{{Code Reference | namespace = XRL.World.Parts.Effects | class = CookingDomainMedicinal_DiseaseResistUnit}} This bonus can be stacked for a +5 resist to disease combined with eating an unpreserved {{name}}.
The [[Disease_prevention_and_curing-based_cooking_effects|cooking effect]] of a fermented yuckwheat stem has a chance of adding a +3 bonus against disease when cooked.{{Code Reference | namespace = XRL.World.Parts.Effects | class = CookingDomainMedicinal_DiseaseResistUnit}} This bonus can be stacked for a +5 resist to disease combined with eating an unpreserved yuckwheat stem.


== Notes ==
== Notes ==
{{opinion}}
{{opinion}}
Aside from its medicinal properties in cooking, {{name}}{{qud text|&ws|notxml}} also have the possible cooking trigger action "whenever @thisCreature eat@s an unfermented yuckwheat stem,"{{Code Reference | namespace = XRL.World.Parts.Effects | class = XRL.World.Parts.Effects.CookingDomainMedicinal_OnEatYuckwheat}} which is one of the easier triggers because it can be activated by player choice, and outside of {{favilink|Golgotha}} and the [[Banana grove]], there is little use for yuckwheat.
Aside from their medicinal properties in cooking, {{name|plural}} also provide remarkably useful trigger conditions, as both of them (drinking {{favilink|honey}} and eating a yuckwheat stem) are easy to voluntarily activate, have a 100% trigger chance, and the required consumables are fairly common.  [[The Porridge]] is an example of a powerful recipe using such a trigger.


{{Food Navbox}}
{{Food Navbox}}
== References ==
== References ==


[[Category:Preserved Food]]
[[Category:Preserved Food]]
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