Game concepts: Difference between revisions

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Some characters will gain access to more obscure methods of reshaping their being. The various factions of Qud have different philosophies and approaches towards the mutable nature of the self. Through reputation manipulation and the water ritual, for example, Seekers of the Sightless Way can reveal secrets of the darkling star and the telepath mind, and Slog can pass down the knowledge of the [[Cloaca Surprise]]. No two characters will trace the same path through Qud. The path shapes you just as you shape the path.
Some characters will gain access to more obscure methods of reshaping their being. The various factions of Qud have different philosophies and approaches towards the mutable nature of the self. Through reputation manipulation and the water ritual, for example, Seekers of the Sightless Way can reveal secrets of the darkling star and the telepath mind, and Slog can pass down the knowledge of the [[Cloaca Surprise]]. No two characters will trace the same path through Qud. The path shapes you just as you shape the path.
==Procedural Generation==
Much of the world of {{gamename}} is procedurally generated. Many villages, locations, creatures, as well as the entire history of the [[sultan]]s, including key events in sultans' lives, and [[historic site]]s related to those sultans, are developed through a complex procedural process.


==Attributes and Modifiers==
==Attributes and Modifiers==