Game concepts: Difference between revisions

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{{Main|Water Ritual}}
{{Main|Water Ritual}}
Speaking to a Unique Creature or a legendary creature will grant the player the option to perform the sacred water ritual. During the ritual the player and the other creature will become water-bonded, and the player will be able to sell and trade secrets for reputation, which can be used to acquire secrets of their own, or certain skills and items that the other creature has.  It is a sacred ritual, so breaking this oath is looked down upon by all factions.
Speaking to a Unique Creature or a legendary creature will grant the player the option to perform the sacred water ritual. During the ritual the player and the other creature will become water-bonded, and the player will be able to sell and trade secrets for reputation, which can be used to acquire secrets of their own, or certain skills and items that the other creature has.  It is a sacred ritual, so breaking this oath is looked down upon by all factions.
==Genotypes and Subtypes==
As part of character creation, the player is guided to choose from among two "genotypes" - [[Mutated Human]] or [[True Kin]]. After choosing a genotype, the player will also need to select a "subtype". For Mutated Humans, the subtypes are referred to as "callings". For True Kin, the subtypes are referred to as "castes". These subtypes affect a player's starting equipment, [[attributes]], [[skills]], and other miscellaneous bonuses.


==Radical Bodily Autonomy==
==Radical Bodily Autonomy==

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