Intravenous port
Revision as of 02:44, 19 January 2024 by Trashmonks (talk | contribs) (Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
intravenous port
0 lbs. Weight | |
Complexity
|
4 |
---|---|
Character
|
ç |
ID?
|
IntravenousPort |
Spawns in
|
|
Infobox data from game version 2.0.206.57
|
[Implant] - intravenous port
Three catheters imprint the skin from underneath.
The effects of tonics last twice as long.
Target body parts: Hands, Feet, Body, Back, Face, Arm, Head
License points: 3
Only compatible with True Kin genotypes
Cybernetic Info
License point cost
|
3 |
---|---|
Slots
|
Hands • Feet • Body • Back • Face • Arm • Head |
Destroyed when removed
|
No |
An intravenous port is a cybernetic implant which doubles the duration of all tonics. This includes luminous hoarshrooms, despite them not being injectors.
This effect stacks with itself: implanting N intravenous ports will multiply the duration of applied tonics by 2N in total.