8,290
edits
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A {{name}} weapon will not fire if its liquid reservoir is empty. | A {{name}} weapon will not fire if its liquid reservoir is empty. | ||
== Table == | == Table == | ||
The following weapons can be {{name}}: | |||
{{#cargo_query:tables=ItemsTable=IT, GeneralData=GD|join on=IT.JoinKey=GD.JoinKey|fields=CONCAT('{{((}}favilink page {{!}}', IT._pageName, '{{))}}')=Gun, Shots, GD.Tier=Tier, CONCAT(CONCAT(CASE | {{#cargo_query:tables=ItemsTable=IT, GeneralData=GD|join on=IT.JoinKey=GD.JoinKey|fields=CONCAT('{{((}}favilink page {{!}}', IT._pageName, '{{))}}')=Gun, Shots, GD.Tier=Tier, CONCAT(CONCAT(CASE | ||
WHEN FLOOR(Shots*1.3) > FLOOR(Shots + 1) THEN FLOOR(Shots * 1.3) | WHEN FLOOR(Shots*1.3) > FLOOR(Shots + 1) THEN FLOOR(Shots * 1.3) |