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| type = 110000000000100000000010100 | | type = 110000000000100000000010100 | ||
| gameversion = 2.0.201.78}} | | gameversion = 2.0.201.78}} | ||
Blurry vision by itself has no effects. However, every day after the initial contraction (1,200 turns), the creature with blurry vision must make a toughness save of difficulty 13. If this succeeds, the message "You feel a bit better." shows up in the message log, and the stage decreases by 1. | Blurry vision by itself has no effects. However, every day after the initial contraction (1,200 turns), the creature with blurry vision must make a toughness save of difficulty 13. If this succeeds, the message "You feel a bit better." shows up in the message log, and the stage decreases by 1. For improving save chance, see [[Illness#Saves]]. Note that unlike [[glotrot]], you cannot cure monochrome using the cure in this stage. | ||
If the save fails ("Your vision blurs."), the stage increases by 1. Blurry vision will be cured if the stage goes down to -2 before 5 days have passed("Your vision clears up."). If the stage progresses past stage 2 or more than 5 days have passed, the blurry vision will progress into full monochrome. | If the save fails ("Your vision blurs."), the stage increases by 1. Blurry vision will be cured if the stage goes down to -2 before 5 days have passed("Your vision clears up."). If the stage progresses past stage 2 or more than 5 days have passed, the blurry vision will progress into full monochrome. |