Night Vision: Difference between revisions

Redundant citation removed. updating cargo store. limit creature with night vision query bc its too long
(mention Dark Vision)
(Redundant citation removed. updating cargo store. limit creature with night vision query bc its too long)
 
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{{DisambigMsg|the mutation|the true kin implant|Night vision (implant)}}
{{DisambigMsg|the mutation|the true kin implant|Night vision (implant)}}
{{As Of Patch|2.0.201.48}}
{{Mutation
{{Mutation
| title = {{PAGENAME}}
| title = {{PAGENAME}}
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| cost = 1
| cost = 1
| id = DarkVision
| id = DarkVision
| code = bp
| startingmutation = yes
| gameversion = 2.0.206.63
| desc = You see in the dark.
| desc = You see in the dark.
| realitydistort =no
| realitydistort =no
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{{Name}} is a [[Mutations#Physical Mutations|physical mutation]] that allows a creature to see in the dark for a short radius.
{{Name}} is a [[Mutations#Physical Mutations|physical mutation]] that allows a creature to see in the dark for a short radius.


Players with Night Vision essentially have a permanent light source that is active at all times, with a circular radius of 5 tiles.{{Code Reference|namespace=XRL.World.Parts.Mutation|class=DarkVision}}
Players with Night Vision essentially have a permanent light source that is active at all times, with a circular radius of 5 tiles.


Having Night Vision allows the player to see {{favilink|Haggabah, Who Plies the Umbral Path}}.
Having Night Vision allows the player to see {{favilink|Haggabah, Who Plies the Umbral Path}}.
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| template = favilink format
| template = favilink format
| format  = ul
| format  = ul
| limit    = 999
| limit    = 5
}}
}}


== References ==
<references/>
{{Mutation Navbox}}
{{Mutation Navbox}}