Normality

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As of Patch This information is reliable as of patch 2.0.200.23.

Normality stabilizes reality, suppressing effects and abilities that manipulate reality or spacetime. This includes force fields, teleportation, and various mental mutations.[1]

Normality can be caused by either normality gas or a projected normality field.

While under the effects of normality, creatures have the astrally burdened effect if affected by a lower-strength gas or field, such as a lower density cloud of normality gas, or the astrally tethered effect if completely restricted.[2] These effects show up when looking at oneself or other creatures.

Sources of normality gas:

Sources of normality fields:

References

  1. XRL.World.Parts.RealityStabilization
  2. XRL.World.Effects.RealityStabilized