Offhand: Difference between revisions

→‎Additional methods of gaining offhands: My previous statement was completely wrong and I don't know what I was thinking, that's why I overwrote. This modification however, is correct.
(Undo revision 92268 by Zombiezom1444 (talk))
Tag: Undo
(→‎Additional methods of gaining offhands: My previous statement was completely wrong and I don't know what I was thinking, that's why I overwrote. This modification however, is correct.)
Line 59: Line 59:
* Armor or modifications that make other body parts count as offhands: {{favilink|folded carbide wristblade}} and any [[magnetized]] melee weapon will make the arm slot or the floating nearby slot respectively an offhand.
* Armor or modifications that make other body parts count as offhands: {{favilink|folded carbide wristblade}} and any [[magnetized]] melee weapon will make the arm slot or the floating nearby slot respectively an offhand.


If the player uses {{qud text|&Y[&WTab&Y]}} to swap primary limbs, the offhand highest in the equipment list will inherit the attack chance of the new primary limb. For example, if the primary limb was swapped from the right hand to {{favilink|Horns}} on a standard limbed character, the right hand will now have the horns' 20% chance of attacking. This attack percentage is affected by Jab, but not by the Multiweapon Fighting skill tree.
If the player uses {{qud text|&Y[&WTab&Y]}} to swap primary limbs, the offhand highest in the equipment list will inherit the attack chance of the new primary limb.  
* For example, if the primary limb was swapped from the left hand to {{favilink|Horns}} on a standard limbed character, the right hand will now have the horns' 20% chance of attacking, as the right hand is highest in the equipment list. This attack percentage would not be affected the Multiweapon Fighting skill tree since it is Horns's offhand attack percentage being applied to the right hand, and Horns does not currently benefit from Multiweapon Fighting.


{{References|2.0.206.52}}
{{References|2.0.206.52}}
[[Category:Mechanics]]
[[Category:Mechanics]]