Offhand: Difference between revisions

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→‎Additional methods of gaining offhands: Tested this, someone should confirm but I am pretty certain this is how it works.
(→‎Additional methods of gaining offhands: My previous statement was completely wrong and I don't know what I was thinking, that's why I overwrote. This modification however, is correct.)
(→‎Additional methods of gaining offhands: Tested this, someone should confirm but I am pretty certain this is how it works.)
Line 61: Line 61:
If the player uses {{qud text|&Y[&WTab&Y]}} to swap primary limbs, the offhand highest in the equipment list will inherit the attack chance of the new primary limb.  
If the player uses {{qud text|&Y[&WTab&Y]}} to swap primary limbs, the offhand highest in the equipment list will inherit the attack chance of the new primary limb.  
* For example, if the primary limb was swapped from the left hand to {{favilink|Horns}} on a standard limbed character, the right hand will now have the horns' 20% chance of attacking, as the right hand is highest in the equipment list. This attack percentage would not be affected the Multiweapon Fighting skill tree since it is Horns's offhand attack percentage being applied to the right hand, and Horns does not currently benefit from Multiweapon Fighting.
* For example, if the primary limb was swapped from the left hand to {{favilink|Horns}} on a standard limbed character, the right hand will now have the horns' 20% chance of attacking, as the right hand is highest in the equipment list. This attack percentage would not be affected the Multiweapon Fighting skill tree since it is Horns's offhand attack percentage being applied to the right hand, and Horns does not currently benefit from Multiweapon Fighting.
* Items and mutations that give a limb that doesn't normally melee attack an attack, such as {{favilink|Girshling Fangs}} and Horns, will give their offhand attack chance when they are the primary limb, but will not inherit the offhand attack chance of the primary limb when an offhand. Instead, the limb highest in the equipment list that is a version of [[hands]] will inherit the primary limb's offhand attack chance.


{{References|2.0.206.52}}
{{References|2.0.206.52}}
[[Category:Mechanics]]
[[Category:Mechanics]]

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