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| gameversion = 2.0.201.114 | | gameversion = 2.0.201.114 | ||
}} | }} | ||
<!-- END QBE -->When powered, equipped, and [[Boot sequence|booted up]], | <!-- END QBE -->When powered, equipped, and [[Boot sequence|booted up]], has a chance to shoot down and destroy incoming projectiles such as missiles, grenades, and lead slugs from hostile turrets. | ||
The chance that the {{name}} will shoot down an incoming projectile depends on the type of projectile and whether the {{name}} is [[overloaded]]. | |||
{| class="wikitable" | |||
! Projectile Type | |||
! Chance to Shoot Down | |||
! Chance to Shoot Down when Overloaded | |||
|- | |||
| Explosives | |||
| 80% | |||
| 90% | |||
|- | |||
| Thrown weapons | |||
| 90% | |||
| 100% | |||
|- | |||
| Arrows | |||
| 70% | |||
| 80% | |||
|- | |||
| Slugs | |||
| 40% | |||
| 50% | |||
|- | |||
| Energy projectiles | |||
| 0% | |||
| 0% | |||
|} | |||
[[Category:Floating Nearby]] | [[Category:Floating Nearby]] |