Point-defense drone: Difference between revisions

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Updated by egocarib with game version 2.0.201.114 using QBE v1.0rc2
imported>Mgrant24601
(added compute power thing to description)
(Updated by egocarib with game version 2.0.201.114 using QBE v1.0rc2)
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{{Qud shader|rules|{{(}}Weapon Class: Pistol
{{Qud shader|rules|{{(}}Weapon Class: Pistol
Accuracy: Low
Accuracy: Low
Spray fire: This item can be fired while adjacent to multiple enemies without risk of the shot going wild.
Spray fire: This item can be fired while adjacent to multiple enemies without risk of the shot going wild.{{)}}}}
Compute power on the local lattice increases this item's effectiveness.{{)}}}}
{{Qud shader|rules|{{(}}Compute power on the local lattice increases this item's effectiveness.{{)}}}}
| categories = Items
| categories = Items
| gameversion = 2.0.201.69
| gameversion = 2.0.201.114
}}
}}
<!-- END QBE -->When powered, equipped, and [[Boot sequence|booted up]], shoots down incoming projectiles such as missiles, grenades, and lead slugs from hostile turrets.
<!-- END QBE -->When powered, equipped, and [[Boot sequence|booted up]], shoots down incoming projectiles such as missiles, grenades, and lead slugs from hostile turrets.


[[Category:Floating Nearby]]
[[Category:Floating Nearby]]
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