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imported>Trashmonks |
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| categories = Fish | | categories = Fish | ||
}} | }} | ||
{{name|plural}} are [[fish]] that are able to spawn hidden in liquids with volume greater than 1,000 drams like {{favilink|black ooze}}, {{favilink|green goo}}, and {{favilink|brown sludge}}. | |||
When hidden, the eel technically does not exist, but rather a spawning object. This object does not move, and a static amount is generated when the ooze/goo/sludge is created. For example, {{favilink|black jell|plural}} have an 80% chance to spawn a puddle of {{favilink|black ooze}} in all tiles adjacent to it, with a 25% chance those puddles will contain a {{name}} spawner. | |||
The spawning tile can be searched from an adjacent tile. This happens passively when the creature walks next to the spawning tile, and the creature will have a chance based on their intelligence score to reveal the eel. This chance is <math alt="intelligence - 15 / intelligence">\frac{\text{INT} - 15}{\text{INT}}%</math>. This will spawn the eel before it is able to strike. | |||
{{qud quote|You spot a sewage eel!}} | |||
If the eel is still hidden, there's a 50% chance that the eel will emerge in an adjacent tile from and attempt to [[prone|trip]] the creature if the eel is hostile towards it, forcing them to make an agility [[save]] of difficulty 16. If the save is successful, the creature will maintain their balance. If not, the effect that will occur upon prone will change depending on the [[liquid]] that the creature falls into. | |||
{{qud quote|A sewage eel wraps itself around your legs!}} | |||
==Efefcts on prone== | |||
{{main|prone}} | |||
{| class = "wikitable" | |||
!Liquid | |||
!Effect on Prone | |||
|- | |||
| {{favilink|black ooze}} | |||
| [[ironshank]] onset (if on even Z-levels) or [[glotrot]] onset (on odd Z-levels) | |||
|- | |||
| {{favilink|brown sludge}} | |||
| attempt to [[rusted|rust]] 3 [[metal]] items equipped or in the inventory with a 75% chance | |||
|- | |||
| {{favilink|green goo}} | |||
| inflicts level 10 [[poisoned]] with {{heart}} {{dice tooltip|1d2+2}} damage per turn and a duration of (1d2+2)d2 turns if the toughness save of 30 fails | |||
|} | |||
{{Creature Navbox Fish}} | {{Creature Navbox Fish}} | ||
{{Faction Navbox}} | {{Faction Navbox}} |