Spinnerets: Difference between revisions

no edit summary
(updated for mutation patch)
No edit summary
 
(8 intermediate revisions by 4 users not shown)
Line 1: Line 1:
{{As Of Patch|2.0.201.47}}__NOTOC__{{Mutation
__NOTOC__{{Mutation
| title = {{PAGENAME}}
| title = {{PAGENAME}}
| image = web.png
| image = {{mutation page image}}
| type = Physical
| type = Physical
| cost = 3
| cost = 3
| id = Spinnerets
| id = Spinnerets
| code = bw
| startingmutation = yes
| gameversion = 2.0.206.63
| desc = You can spin sticky silk webs.
| desc = You can spin sticky silk webs.


Line 16: Line 17:


== Formulas ==
== Formulas ==
The following formulas are used to determine various features of the {{name}} mutation.{{Code Reference|namespace=XRL.World.Parts.Mutation|class=Spinnerets}}
The following formulas are used to determine various features of the {{name}} mutation.
{|class="wikitable"
{|class="wikitable"
! Spin duration
! Spin duration
Line 38: Line 39:


== Advancement Table ==
== Advancement Table ==
<div style="display:flex;flex-wrap:wrap;">
<div style="margin-right: 2.5em;">
{| class="wikitable"
{| class="wikitable"
!rowspan = 2 | Mutation<br>Level
!rowspan = 2 | Mutation<br>Level
Line 170: Line 176:
|1720
|1720
|}
|}
</div>
<div style="margin-right: 2.5em;">
{| class="wikitable"
!rowspan = 2 | Mutation<br>Level
!rowspan = 2 | Duration
!rowspan = 2 | Forced Movement<br>Save Bonus
!colspan = 2 | Save Target
!colspan = 2 | Max Weight
|-
! Unphased
! Phased
! Unphased
! Phased
|-
| 16
| 21 rounds
| +21
| 46
| 50
| 1400
| 1800
|-
| 17
| 22 rounds
| +22
| 48
| 52
| 1480
| 1880
|-
| 18
| 23 rounds
| +23
| 50
| 54
| 1560
| 1960
|-
| 19
| 24 rounds
| +24
| 52
| 56
| 1640
| 2040
|-
| 20
| 25 rounds
| +25
| 54
| 58
| 1720
| 2120
|-
| 21
| 26 rounds
| +26
| 56
| 60
| 1800
| 2200
|-
| 22
| 27 rounds
| +27
| 58
| 62
| 1880
| 2280
|-
| 23
| 28 rounds
| +28
| 60
| 64
| 1960
| 2360
|-
| 24
| 29 rounds
| +29
| 62
| 66
| 2040
| 2440
|-
| 25
| 30 rounds
| +30
| 64
| 68
| 2120
| 2520
|-
| 26
| 31 rounds
| +31
| 66
| 70
| 2200
| 2600
|-
| 27
| 32 rounds
| +32
| 68
| 72
| 2280
| 2680
|-
| 28
| 33 rounds
| +33
| 70
| 74
| 2360
| 2760
|-
| 29
| 34 rounds
| +34
| 72
| 76
| 2440
| 2840
|-
| 30
| 35 rounds
| +35
| 74
| 78
| 2520
| 2920
|}
</div>
</div>
== Ability Cooldown ==
{{willpower cooldown table | 80 }}


== Advantages & Disadvantages ==
== Advantages & Disadvantages ==
{{Opinion}}
{{Opinion}}
=== Advantages ===
=== Advantages ===
 
* Creatures that are [[stuck]] in a web are unable to move and, as a result, have a fixed {{DV}}[[DV]] of -10{{Code Reference|namespace=XRL.Rules|class=Stat|method=GetCombatDV}}, making them very easy to hit
* Creatures that are [[stuck]] in a web are unable to move and, as a result, have a fixed [[DV]] of -10{{Code Reference|namespace=XRL.Rules|class=Stat|method=GetCombatDV}}, making them very easy to hit.
* It makes it far easier to kite hostile creatures, as it gives the player time to move away and pick them off with a ranged attack
* It makes it far easier to kite hostile creatures, as it gives the player time to move away and pick them off with a ranged attack.
* The immunity to becoming stuck makes fighting in an asphalt biome much easier, and makes travelling through one much less frustrating
* The immunity to becoming stuck makes fighting in an asphalt biome much easier, and makes travelling through one much less frustrating.
* The ability to, while [[phased]], create {{favilink|phase web|plural}}, allows constant harvesting of {{favilink|phase silk}}
* The ability to, while [[phased]], create {{favilink|phase web|plural}}, allows constant harvesting of {{favilink|phase silk}}.
** This can be cooked into a dish, allowing the player to become [[phased]] again or improving phasing-based effects
** This can be cooked into a dish, allowing the player to become [[phased]] again or improving phasing-based effects.
** This can be used in combination with [[Harvestry]] as an effective method of money farming
** This can be used in combination with [[Harvestry]] as an effective method of money farming.
* The [[Reputation|reputation]] bonus is enough to bring a player from "disliked" to "not cared about" by the [[:Category:Arachnids (faction)|arachnids]] faction
* The [[Reputation|reputation]] bonus is enough to bring a player from "disliked" to "not cared about" by the [[:Category:Arachnids (faction)|arachnids]] faction.


=== Disadvantages ===
=== Disadvantages ===
* Relatively long cooldown
* Moderately high mutation point cost
* Most creatures are intelligent enough to avoid webs if they are not placed in choke points or other narrow spaces


* Relatively long cooldown.
==Creatures with Spinnerets==
* Moderately high mutation point cost.
{{Creatures with the mutation|Spinnerets}}


== References ==
{{References}}
<references />
{{Mutation Navbox}}
{{Mutation Navbox}}