Template:Mod

Revision as of 05:37, 31 August 2019 by imported>Lemonlich (added source for personal copy pasting)

This template defines the table "Mods". View table.

For the tables/ mod groups the mod belongs in, tag the page as the appropriate category. should be the table name but with proper spaces.

title display name of the mod ingame. {{Qud text|(displayname with color codes)}}
type category of the mod (for the query module) Choice of: General - Weapon - Armor - Defect - Misc - Relic
mintier minimum tier items it can appear on. defaults to 0 integer
maxtier maximum tier items it can appear on. defaults to 99 integer
rarity rarity. character(C, U, R, M)
id the name of the object in Mods.xml string
tinkerable defaults to no yes/no
tinkertier what tier of complexity this mod adds onto the object integer
value value. what this alters the base Commerce of the object by. float
desc description. string

Source code Copy/Paste

{{Mod
|title      =
|type       =
|id         =
|rarity     =
|tinkerable =
|tinkertier =
|value      =
|desc       =
}}