Template:Mod
Revision as of 05:40, 31 August 2019 by imported>Lemonlich
This template defines the table "Mods". View table.
For the tables/ mod groups the mod belongs in, tag the page as the appropriate category. should be the table name but with proper spaces.
title | display name of the mod ingame. | {{Qud text|(displayname with color codes)}}
|
---|---|---|
type | category of the mod (for the query module) | Choice of: General - Weapon - Armor - Defect - Misc - Relic |
mintier | minimum tier items it can appear on. defaults to 0 | integer |
maxtier | maximum tier items it can appear on. defaults to 99 | integer |
rarity | rarity. | character(C, U, R, M) |
id | the name of the object in Mods.xml | string |
tinkerable | defaults to no | yes/no |
tinkertier | what tier of complexity this mod adds onto the object | integer |
value | value. what this alters the base Commerce of the object by. | float |
desc | description. | string |
Source code Copy/Paste
{{Mod |title = |type = |id = |rarity = |tinkerable = |tinkertier = |value = |desc = }}