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Anything struck with a weapon with this mod has a 0. | Anything struck with a weapon with this mod has a 0.4%-3.2% chance of being turned into a random [[gemstone]]. This chance is rolled every time the target is hit, and will also instantly kill or destroy the target when it transmutes it into a gemstone. <ref><code>XRL.World.Parts.ModTranmuteOnHit</code><br> <code>XRL.World.RelicGenerator</code></ref> | ||
This mod can only be found on randomly generated [[Relic]] weapons. The exact percent chance is calculated based on the weapon's tier. Each hit has a '''(Tier × 0.4)%''' chance to transmute the target into a gemstone. | |||
If the player becomes a gemstone through this method, they will receive this death message: | If the player becomes a gemstone through this method, they will receive this death message: | ||
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You were transmuted into a (random gemstone).}} | You were transmuted into a (random gemstone).}} | ||
== References == | |||
<references /> |