Power skating
power skating
ID
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|---|---|
Effect Type
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Activity-based, Minor, Removable, Voluntary |
Infobox data from game version 2.0.209.44
| |
Power skating is a special effect that replaces sprinting if the user has
rocket skates equipped.[1]
The power skating effect is identical to sprinting except for the following differences:
- power skating has unlimited duration, as long as the user's rocket skates still have fuel remaining.[1][2]
- Every turn while power skating, the user will emit some smoke.[3]
- If the user moves while power skating, they will emits a 4-cell-long jet of flames behind them, essentially equivalent to
Flaming Ray at level 3.[4][5]
References
This information is reliable as of patch 2.0.209.44.
- ↑ 1.0 1.1 1.2
XRL.World.Parts.RocketSkates, methodHandleEvent(GetRunningBehaviorEvent) - ↑
XRL.World.Parts.RocketSkates, methodSyncAbility - ↑
XRL.World.Parts.RocketSkates, methodTurnTick - ↑
XRL.World.Parts.RocketSkates, methodFireEvent, in theE.ID == "AfterMoved"case - ↑
XRL.World.Parts.RocketSkates, methodEmitFlamePlume