Drilldown: Mods
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Use the filters below to narrow your results.
General (4) (
"General" only (4) ) ·
Weapon (4) (
Thrown Weapon (4) (
"Thrown Weapon" only (2) ·
Grenade (2) ) ·
Missile Weapon (3) (
"Missile Weapon" only (3) ) ·
Melee Weapon (2) (
"Melee Weapon" only (2) ) ) ·
Armor (2) (
Body (1) ·
Cloak (1) ·
Headwear (2) ·
Eyewear (1) ·
Shield (1) ·
Boot (1) ·
Glove (1) ·
Gauntlet (1) ·
Tread Accessory (1) ·
Exoskeleton (1) ) ·
Electronics (4) (
"Electronics" only (3) ·
Energy Cell (1) )
Has EMP-sensitive functionality that can be made EMP-insensitive (1) ·
Must not already fire omniphase projectiles or be [[phase-conjugate]] (1) ·
Must not already have integrated power systems, must use charge while equipped, and must not be designed to be equipped on a non-contact location(i.e. Floating Nearby) or the throwing weapon slot (1) ·
Must not be[[phase-harmonic]] or a [[phase shift grenade mk I]] (1) ·
no restrictions (5)
Showing below up to 9 results in range #1 to #9.