Mass Mind: Difference between revisions

31 bytes removed ,  01:04, 24 January 2021
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| {{simple formula| (0.13 - 0.005 * WillpowerBonus - 0.0065 * MutationLevel)% }}
| {{simple formula| (0.13 - 0.005 * WillpowerBonus - 0.0065 * MutationLevel)% }}
|}
|}
== Advancement Table ==


=== Cooldown ===
=== Cooldown ===
* This ability's base cooldown cannot be reduced below 100 rounds.
This ability's base cooldown cannot be reduced below 100 rounds.
 
=== Stolen Power Chance ===
There is a chance each time the player takes an action for the player to have their powers stolen. This triggers specifically off the player's actions. For example, if the player has high quickness, they may take more than one action per "turn" compared to other creatures.
 
The base chance to have powers stolen is 0.13% (about 1 in 769 actions).
* The chance is lowered by 0.005% for each point of willpower bonus (or increased if you have a negative willpower bonus).
* The chance is lowered by 0.0065% for each {{name}} mutation level.
 
To reduce the chance of powers being stolen to zero, the player would need to attain one of the following combinations of mutation level (ML) and willpower (WI):
 
{| class="wikitable"
! ML
! WI
! ML
! WI
! ML
! WI
! ML
! WI
|-
! 1
| 66
! 7
| 50
! 13
| 36
! 19
| 20
|-
! 2
| 64
! 8
| 48
! 14
| 32
! 20
| 16
|-
! 3
| 62
! 9
| 46
! 15
| 30
! 21
| 14
|-
! 4
| 58
! 10
| 42
! 16
| 28
! 22
| 12
|-
! 5
| 56
! 11
| 40
! 17
| 24
! 23
| 10
|-
! 6
| 54
! 12
| 38
! 18
| 22
! 24
| 6
|}
 
== Advancement Table ==


<div style="display:flex;flex-wrap:wrap;">
<div style="display:flex;flex-wrap:wrap;">
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</div>
</div>
</div>
=== Stolen Power Chance ===
There is a chance each time the player takes an action for the player to have their powers stolen. This triggers specifically off the player's actions. For example, if the player has high quickness, they may take more than one action per "turn" compared to other creatures.


<div style="margin-right: 2.5em;">
The base chance to have powers stolen is 0.13% (about 1 in 769 actions).
* The chance is lowered by 0.005% for each point of willpower bonus (or increased if you have a negative willpower bonus).
* The chance is lowered by 0.0065% for each {{name}} mutation level.
 
To reduce the chance of powers being stolen to zero, the player would need to attain one of the following combinations of mutation level (ML) and willpower (WI):
 
{| class="wikitable"
! ML
! WI
! ML
! WI
! ML
! WI
! ML
! WI
|-
! 1
| 66
! 7
| 50
! 13
| 36
! 19
| 20
|-
! 2
| 64
! 8
| 48
! 14
| 32
! 20
| 16
|-
! 3
| 62
! 9
| 46
! 15
| 30
! 21
| 14
|-
! 4
| 58
! 10
| 42
! 16
| 28
! 22
| 12
|-
! 5
| 56
! 11
| 40
! 17
| 24
! 23
| 10
|-
! 6
| 54
! 12
| 38
! 18
| 22
! 24
| 6
|}


== Advantages & Disadvantages ==
== Advantages & Disadvantages ==