Point-defense drone: Difference between revisions
Updated by egocarib with game version 2.0.201.56 using QBE v1.0rc2
imported>Trashmonks |
imported>Trashmonks |
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| extra = {{Extra info|empsensitive = yes | metal = yes | energycellrequired = yes}} | | extra = {{Extra info|empsensitive = yes | metal = yes | energycellrequired = yes}} | ||
| inheritingfrom = Item | | inheritingfrom = Item | ||
| unknowntile = pointdefense drone unidentified.png | |||
| unknownname = weird artifact | |||
| unknownaltname = spikey ball | |||
| wornon = Floating Nearby | | wornon = Floating Nearby | ||
| desc = It's a robotic eye lidded by a furcate chassis and embellished with antenna lashes. A minuscule barrel pokes out from its pupil and vibrates. The inner lid is articulated, allowing the drone to scan for incoming projectiles and shoot them down with laser light. | | desc = It's a robotic eye lidded by a furcate chassis and embellished with antenna lashes. A minuscule barrel pokes out from its pupil and vibrates. The inner lid is articulated, allowing the drone to scan for incoming projectiles and shoot them down with laser light. | ||
{{Qud shader|rules|{{(}}Weapon Class: Pistol | |||
Accuracy: Low | |||
Spray fire: This item can be fired while adjacent to multiple enemies without risk of the shot going wild.{{)}}}} | |||
| categories = Items | | categories = Items | ||
| gameversion = 2.0.201. | | gameversion = 2.0.201.56 | ||
}} | }} | ||
<!-- END QBE -->When powered, equipped, and [[Boot sequence|booted up]], shoots down incoming projectiles such as missiles, grenades, and lead slugs from hostile turrets. | <!-- END QBE -->When powered, equipped, and [[Boot sequence|booted up]], shoots down incoming projectiles such as missiles, grenades, and lead slugs from hostile turrets. |