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(Created page with "{{effect|&Cprone|-6 Agility.\n-5 DV.\n-80 move speed.\nMust spend a turn to stand up.|Prone}} If a creature is knocked prone, they require one turn to stand back up again. If...") |
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{{effect|&Cprone|-6 Agility.\n-5 DV.\n-80 move speed.\nMust spend a turn to stand up.|Prone}} | {{effect|&Cprone|-6 Agility.\n-5 DV.\n-80 move speed.\nMust spend a turn to stand up.|Prone}} | ||
If a creature is knocked prone, they require one turn to stand back up again. If this is on an object that can be laid on, such as a {{favilink|bedroll}}, the effect is renamed to {{qud text|&Clying on (object)&y|notxml}}. | If a creature is knocked prone, they require one turn to stand back up again. If this is on an object that can be laid on, such as a {{favilink|bedroll}}, the effect is renamed to {{qud text|&Clying on (object)&y|notxml}}. | ||
==Forced Prone== | |||
Creatures can be forced prone by {{favilink|sewage eel|plural}}, a [[Shield Slam]], or a [[Bilge Sphincter]]. | |||
Falling prone in harmful liquids can inflict multiple possible effects on the victim. | |||
{| class = "wikitable" | |||
!Liquid | |||
!Effect on Prone | |||
|- | |||
| {{favilink|black ooze}} | |||
| [[ironshank]] onset (if on even Z-levels) or [[glotrot]] onset (on odd Z-levels) | |||
|- | |||
| {{favilink|brown sludge}} | |||
| attempt to [[rusted|rust]] 3 [[metal]] items equipped or in the inventory with a 75% chance | |||
|- | |||
| {{favilink|green goo}} | |||
| inflicts level 10 [[poisoned]] with {{heart}} {{dice tooltip|1d2+2}} damage per turn and a duration of (1d2+2)d2 turns if the toughness save of 30 fails | |||
|} |