Staunch Wounds: Difference between revisions

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==Additional Notes==
==Additional Notes==
Characters with Hemophilia typically must use this skill 4 times to cure bleeding. This is because:
Characters with Hemophilia typically must use this skill 4 times to cure [[bleeding]]. This is because:
* Most bleeding effects have a required Toughness save value somewhere between 21-40, which is lowered by 1 each turn.<ref><code>XRL.World.Parts.Effects.Bleeding</code></ref>
* Most [[bleeding]] effects have a required Toughness save value somewhere between 21-40, which is lowered by 1 each turn.<ref><code>XRL.World.Parts.Effects.Bleeding</code></ref>
* Hemophilia adds an additional 60 to the initial required Toughness save value of bleeding effects.<ref><code>XRL.World.Parts.Mutation.Hemophilia</code></ref>
* Hemophilia adds an additional 60 to the initial required Toughness save value of bleeding effects.<ref><code>XRL.World.Parts.Mutation.Hemophilia</code></ref>
* Each time a character with Hemophilia uses Staunch Wounds, the bleeding is cured only if the required Toughness save value is 20 or lower. Otherwise, the required Toughness save value is reduced by 20.<ref><code>XRL.World.Parts.Skill.Firstaid_StaunchWounds</code></ref>
* Each time a character with Hemophilia uses '''Staunch Wounds''', the bleeding is cured only if the required Toughness save value is 20 or lower. Otherwise, the required Toughness save value is reduced by 20.<ref><code>XRL.World.Parts.Skill.Firstaid_StaunchWounds</code></ref>
==References==
<references/>