Trading: Difference between revisions

435 bytes removed ,  20:34, 18 December 2020
no edit summary
mNo edit summary
No edit summary
Line 43: Line 43:
==Trading Formula==
==Trading Formula==
{{main|Commerce}}
{{main|Commerce}}
{{Cleanup|[[Socially Repugnant]] no longer causes a penalty to trade prices, so this formula is no longer accurate.}}
Caves of Qud has a bartering system where items vary in price based on a multitude of factors. Items do not  have a "set" price like other similar games of the genre. Instead, items all have a commerce value. Commerce is the base value that is specified for each item that is then multiplied or divided by a multiplier depending on selling or buying.  
Caves of Qud has a bartering system where items vary in price based on a multitude of factors. Items do not  have a "set" price like other similar games of the genre. Instead, items all have a commerce value. Commerce is the base value that is specified for each item that is then multiplied or divided by a multiplier depending on selling or buying.  


This multiplier depends on the player's [[Ego]] modifier as well as associated trading skills like [[Snake Oiler]] or [[Socially Repugnant]].
This multiplier depends on the player's [[Ego]] modifier as well a few other factors, such as the [[Snake Oiler]] skill.


<math>\text{Multiplier} = \frac{0.07 \times (\text{Ego Modifier} + 2\text {(if Snake Oiler)}) + 0.35}{5(\text{if Socially Repugnant)}} </math>
=== Trading Formula Details ===
 
{{Excerpt|Commerce#Trading Multiplier Formula}}
If the player has [[Glotrot]], Ego modifier and Snake oiler no longer have an effect and returns a flat -3. The equation then becomes
 
<math>\text{Multiplier} = \frac{(0.07 \times -3) + 0.35}{5(\text{if Socially Repugnant)}}</math>


[[Category:Mechanics]]
[[Category:Mechanics]]