Campfire: Difference between revisions
Updated by egocarib with game version 2.0.201.53 using QBE v1.0rc2
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<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. --> | <!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. --> | ||
{{Item | {{Item | ||
| title = {{Qud text|campfire}} | | title = {{Qud text|campfire}} | ||
| image = campfire.png | | image = campfire.png | ||
| weight = 30 | | weight = 30 | ||
| | | featureweightinfo = no | ||
| lightradius = 3 | | lightradius = 3 | ||
| id = Campfire | | id = Campfire | ||
| colorstr = &R | | colorstr = &R | ||
| renderstr = ∙ | | renderstr = ∙ | ||
| extra = {{Extra info|solid = no | flametemperature = 10000}} | | extra = {{Extra info|weight = 30 | solid = no | flametemperature = 10000}} | ||
| inheritingfrom = Item | | inheritingfrom = Item | ||
| desc = A brightly burning campfire. | | desc = A brightly burning campfire. | ||
| categories = Items | | categories = Items | ||
| gameversion = 2.0.201.53 | |||
}} | }} | ||
<!-- END QBE --> | <!-- END QBE --> | ||
{{name|plural}} (and {{favilink|clay oven|plural}}) provide the means of the [[cooking]] system in {{gamename}}. While campfires generally do not create enough [[Temperature#Heat|heat]] to spread [[Burning|fires]] to adjacent creatures or objects, objects placed on top of the {{name}} will heat up and burn. [[Properties#Metal|Metal]] items piled on top of the campfire can collectively heat up enough to set adjacent objects on fire. | {{name|plural}} (and {{favilink|clay oven|plural}}) provide the means of the [[cooking]] system in {{gamename}}. While campfires generally do not create enough [[Temperature#Heat|heat]] to spread [[Burning|fires]] to adjacent creatures or objects, objects placed on top of the {{name}} will heat up and burn. [[Properties#Metal|Metal]] items piled on top of the campfire can collectively heat up enough to set adjacent objects on fire. |